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May 02 2012
By: Sonic42 Treasure Hunter 5377 posts
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A Relevant Quote

96 replies 16 views Edited May 2, 2012

I came upon this quote by the late Steve Jobs over the weekend:

“There is a classic thing in business, which is the second-product syndrome.  Often companies that have a really successful first product don't quite understand why that product was so successful. And so with the second product, their ambitions grow…. they fail.”

How appropriate.



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Survivor
Registered: 04/26/2009
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Re: A Relevant Quote

May 2, 2012

The problem is that WH was hardly a success... There's a reason Sony has basically brushed SH off and it has to do with WH's short comings. If WH had a powerful base LBI might have made a game closer to WH but it didn't so this game is an experimental "new" IP.

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Uncharted Territory
Registered: 06/15/2008
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Re: A Relevant Quote

May 2, 2012

starhawk wont appeal to everyone as warhawk didnt appeal to everyone. if you like it get it if you dont like it then dont get it. based on what i've seen,and havent seen,i dont like it so i wont be getting it.

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Treasure Hunter
Registered: 07/02/2008
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Re: A Relevant Quote

May 2, 2012

Wow dream. -1

While that quote could be relevant, it isn't necessarily. Warhawk wasn't extremely successful so there wasn't much that could go to Incog's heads. There are definitely certain aspects of Warhawk they didn't understand, but they've also made it clear they are sticking to their guns wth Starhawk and following through with their vision of it.

If it sucks we can send them emails until they make Warhawk 2.

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Gaming Beast
Registered: 02/22/2012
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Re: A Relevant Quote

May 2, 2012

Comments not directed at anybody in particular but this has come up multiple times. Warhawk was plenty successful. You guys need to do a number check or get your facts straight. It has sold over a million units plus a substantial amount of DLC and all for a multiplayer only developed game. They made loads of cash on the game and enough to start a new studio. Stop acting like the game was a miserable pile of **** please.

Sony don't advertise a whole lot for games because they don't have a whole lot of money for advertising at this point and it is mostly useless from what their people must tell them. Games sell by word of mouth and reviews more these days. Ads are important but they are not worth breaking your bank on unless you have DEEP loads of cash.

http://www.vgchartz.com/game/7238/warhawk/

VGchartz is reliable enough. They also do not include DLC sales which were in the tens of thousands easily I would presume. That is a decent amount of cash for a multi only game. In fact, that puts it near the top for multi only games.

And Jobs was very right about what he said. Still time to fix things though but it gets less and less every day. Need to keep that community going. But again a lot of us simply are not going to dump 60 on something we just don't know much about.

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Lombax Warrior
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Re: A Relevant Quote

May 2, 2012

on average console games sell in the millions of copies, so to give the impression that warhawk was some kind of massive success is inaccurate...

in reality warhawk's success in terms of sales was modest when compared to other console games

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Hekseville Citizen
Registered: 02/04/2012
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Re: A Relevant Quote

May 2, 2012

Heres the thing. Warhawk wasn't successfull. It never was. It appealled to small community. I wouldn't call that a success.

In starhawk, they are trying to appeal to everyone.

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Fender Bender
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Re: A Relevant Quote

May 2, 2012

ps_plyr wrote:

on average console games sell in the millions of copies

O rly?

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Gaming Beast
Registered: 02/22/2012
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Re: A Relevant Quote

May 2, 2012

Warhawk's community was fairly large in the heyday.

But keep on downplaying it. Your idea of successful does not compute with most devs' ideas of successful. In the days of Warhawk the PS3 base was not even at 20m FFS. For one thing they never would have gotten a new studio if the game was a failure. Some of you guys are a joke with your misunderstanding of the situation.

The fact it still has servers going today also makes it successful as most games have died off totally from that period.

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Gaming Beast
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Re: A Relevant Quote

May 2, 2012

Where did you see the word massive in my post?

Games on average do NOT sell even CLOSE to a million units. LOL another teenybopper without any knowledge of the situation at all. You seriously have no clue what you are on about. Average games sell 100k-300k. That is an average moderately successful game made for cheaper than most. Games like U3 and COD and BF3 are not normal by anyone's standards hence the blockbuster status. U3 has sold like 4 million. Warhawk sold 1 million. The difference between the two is large but not massive as in COD sold 13m on one system!

Warhawk was a success plain and simple. That you people are trying to downplay this game as a failure is hilarious. It sold a million copies at 30 bucks pretty much. We will not include any DLC because the game sold a lot on sale as well. That is 30 million bucks. If you think Warhawk took anymore than a couple million dollars to make you are wrong.

Profit in the millions is a success by any standard. When is the last time you made a million dollars off anything again?

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