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Gaming Beast
I_DJM
Posts: 2,314
Registered: ‎04-25-2010

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}

add co op and instant from CA i think some people would love to do missions in complete stealth with people and friends who know the game

derrick,rose,nba,all,star,signature,sig,lol,nbamixeswk
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Umbrella Scientist
TOMBSTONE4U
Posts: 13,980
Registered: ‎02-18-2003

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}

 


I_DJM wrote:

add co op and instant from CA i think some people would love to do missions in complete stealth with people and friends who know the game


This is a great suggestion and it allows them to " get creative" and add something new without sabotaging the classic game itself, will add it in.

 

Sig: Socom 1 and 2 best games I've played on any console.
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Lombax Warrior
DillonBauer
Posts: 273
Registered: ‎01-21-2011

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}

i just played s2 last night for the first time in years... they should cut down on how many grenades and pmn mines you hold in your inventory. the first minute of every match was everyone standing around waiting for the spawn grenade barage to end. kinda dumb imo.

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Zipper- "I got some news for you WE pumped unimaginable amounts of money, love, and support into this franchise to get YOU where YOU are today. YOU turned your backs on us. WE are pissed."

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Uncharted Territory
murphdawg1
Posts: 1,648
Registered: ‎01-14-2009

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}


DillonBauer wrote:

i just played s2 last night for the first time in years... they should cut down on how many grenades and pmn mines you hold in your inventory. the first minute of every match was everyone standing around waiting for the spawn grenade barage to end. kinda dumb imo.


Yeah Fishhook was notorious for that especially if you were playing as a Seal there was a good chance you'd get grenaded before ever leaving the beach.

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Splicer
DISTRBNthaPEACE
Posts: 55
Registered: ‎01-16-2011

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}

oh boy, now that s4 beta is out, I want s2 hd!!!!!!!
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Cannon Fodder
NoHope_76
Posts: 16
Registered: ‎08-13-2009

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}

if socom confrontation really sells over 1 million times, then a socom 2 hd remake would easily outsell this game by far.

there is money in it for you zipper. PLEASE JUST DO IT!

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Umbrella Scientist
TOMBSTONE4U
Posts: 13,980
Registered: ‎02-18-2003

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}

 


NoHope_76 wrote:

if socom confrontation really sells over 1 million times, then a socom 2 hd remake would easily outsell this game by far.

there is money in it for you zipper. PLEASE JUST DO IT!


i agree, people saying it won't sell today seem to forget CON sold a million units releasing as a 7 map online only game. S2 HD would blow the lackluster PS 3 Socoms out of the water.

 

Sig: Socom 1 and 2 best games I've played on any console.
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Treasure Hunter
PDIGGY22
Posts: 5,225
Registered: ‎12-06-2008

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}

forget co-op make an online only game, we be much better imo.

 

also 16v16 support for s2 would be nice.

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Lombax Warrior
Newbold
Posts: 84
Registered: ‎12-01-2008

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}

i agree with everything accept for the dolphin dive and changing the character mechanics.... they where spot on! i liked being able to be acrobatic!

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Wastelander
Inside-Out
Posts: 797
Registered: ‎04-04-2008

Re: Changes that S2 HD could use, and changes it DON'T need. {updated}

I would test it out first after all the garbage we've been through before I purchase, but I would buy a remake and advertise for free if it was done RIGHT.
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