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Splicer
Registered: 07/11/2010
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Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

Jan 27, 2011

A QUESTION WE ALL WANT TO KNOW......

 

- Do you feel that Socom 4 is staying true to the fans of previous socoms?

 

                                                                                          - THANKS!:smileyhappy:

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Treasure Hunter
Registered: 03/10/2007
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Are there User-Created Ranked Rooms in SOCOM 4?   How are...

Jan 27, 2011

Are there User-Created Ranked Rooms in SOCOM 4?

 

How are the maps modes and equipment inventories balanced?  Are the maps relatively symmetrical or asymmetrical, or a blend of both?  In certain maps/modes does one team have advantages in terrain and/or the difficulty of their objectives?  

 

Are there 2 Special Forces per map like the old SOCOM games (SEALs + another SF unit), or will any SF unit be playable on any map like in Confrontation? 

 

In general, do the Special Forces have more suppress-able, modular weapons than the enemy forces, or is it fairly even?

 

How in-depth is the weapon customization iN SOCOM 4?

 

What about character customization?

 

Are there a lot of explosive objects scattered around the environments?

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