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Splicer
Tenente-II
Posts: 91
Registered: ‎10-19-2010

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

- You know that in these days ps3 has been hacked and now it has become totally "open". We know that whatever firmware update is completely useless and only an hardware change can fix the bugs. So the question is, are you going to implement some valid protection that can effectively block cheaters(for cheaters i don't mean simply glichers or laggers, i mean people that become invisible or have infinite bullets for example) or the only soluction is wait for Sony introduces any sort of defense?

- We know that surely in single player we can't change weapons with ones of dead players , but we will be able to do it in multiplayer?

-There will be lakes or water hollows in which we will be able to swim and hide in multiplayer?

-There will be at least 1 or 2 vehicles that we can use during a multiplayer stage?

By.

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I Only Post Everything
RaidenXS
Posts: 1,133
Registered: ‎06-24-2008

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

Another discussion topic for ya'll. The thread is about maintaing teamwork as an integral part of Socom. Single player has a stronger emphasis on action, was multiplayer developed with an emphasis on team work with the ideas from the linked thread or like single player more about action and firefights? 

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Lombax Warrior
Your_Sins
Posts: 120
Registered: ‎03-29-2008

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

In multiplayer, does your character sound off when killing an opposing player (for example: got him, he's down, man down) without requiring a teamate to be close by in order for the character to voice out a kill?

You were killed by Your Sins.
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Fender Bender
TheKingJoker22
Posts: 3,476
Registered: ‎08-18-2008

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

WIll there be a online co-op?
Will I still be able to customize my character?
How many maps are going to be in the game?
Will there be UCRR?
Can Geico really save you 15% or more on car insurance?
Are ranked games still non respawn?
Will there be PTT?
Will the lobbies return?
Will the odd rounds return(11 rounds)?
Will there be more than one classic map in the game?
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Grease Monkey
FreeMazon
Posts: 352
Registered: ‎11-12-2010

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

Despite:

 

L1 Iron Sights increased aim.

No grenade arc.

Sprinting.

Knifing.

HP Regen.

32 player games.

Cover system.

 

how is it that Zipper feels comfortable telling fans that is remains a classic? Is it simply the third person camera that you feel makes SOCOM, SOCOM? If fans were so disappointed from Confrontation which didn't have most of that list, what makes Zipper so confident that this will appeal to the classic fans?

http://www.youtube.com/watch?v=pVXQj3dVsoc&feature=related
"Finally Zipper has brought vehicles into the series, the fans were beggin for that! Massive maps far bigger than anything in SOCOM 2 as well."
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Grease Monkey
D_sKiLLz_
Posts: 420
Registered: ‎01-21-2011

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

I really don't know what to ask because as you can tell there are 100's of Questions that should have been answered a long time ago. I do have a Statement. We are really worried about the outcome of this Game, due to lack of info. So Please DON'T DISAPPOINT US!
ps. Hope you make this week a strong comeback for your Socom Fans!

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Monster Hunter
RudyDKing
Posts: 41
Registered: ‎01-25-2011

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

Will you add a CTF gamemode?  CTF is a Fun and tactical gamemode please implement it.

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Wastelander
Psycho_Vicar
Posts: 974
Registered: ‎09-10-2010

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

In old Socoms it was renouned for players leaving a game when there on the loosing side. In socom 4 is this going to be address with a reasonable type of punishment?

Making a comment like "IDIOT.. Nuff Sed" is flaming, please put me out if I do it again.
vote here http://airborn101.co.uk/socom4%20poll.html
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Splicer
AK74
Posts: 56
Registered: ‎01-24-2010

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

Please add the grenade arc back please and a health meter. We do not want another call of duty
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Cannon Fodder
WescydezZ
Posts: 8
Registered: ‎09-06-2010

Re: Zipline Podcast, Episode 29 Q&A Thread - Kevin Schmitt

Is there any other  way to get the socom demo earlier ?

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