06-21-2010 09:02 PM
Though the blog itself is not yet posted, the questions for Zipper game director, Seth Luisi, may be asked here in anticipation of our next episode.
06-21-2010 09:08 PM
Question for Seth. Will maps in multiplayer have 2 versions of the same map or will it be one version?
Great question. My question for Seth is, What measures are being taken to ensure multiplayer is a cheat/glitch free enviroment? Will there be a system of any kind in place for that like going somewhere off limits gets you killed?
06-21-2010 09:14 PM
Question for Seth. Since Health Regen has been confirmed in the game can you please give us a clear answer as to if it will be in multiplayer? And if it is in what capacity?
06-21-2010 09:25 PM
1. What does "All New Game Modes" mean for multiplayer, and will the multiplayer still have the "Old Game Modes" (Breach,Suppression, Elimination,Extract ETC Modes)?
2. Will there be an option to change the camera view of your likings in multiplayer?
06-21-2010 09:41 PM
I could go on ad on..
But the main two:
1) Will there be UCCR's?
2) Will regen health be in MP?
I know you guys haven't talked about MP, but IMO it's the part of the game everyone is wanting to see... it's what makes SOCOM.......................... SOCOM!
06-21-2010 09:49 PM
Are there going to be fully functioning doors in multiplayer?
is there going to be any form of text chatting in the lobby, or in the lobby select menu?
Are we going to see custom taunts?
06-21-2010 10:29 PM
06-21-2010 10:35 PM
My question for Seth, In single player will there be options to change the OTS view into the old classic socom style view or any other view for that matter to better meet the needs or style of play of each player? User friendly in theory.