PlayStation® Community Events Calendar
PlayStation® Community Events Calendar
Reply
Fender Bender
Xx_ICE-PICK_xX
Posts: 4,196
Registered: ‎01-28-2009

David Sears Questions

Here is a link to batch #3

 

http://www.sofstudios.com/community/forums/thread.php?id=109#post-2

 

lots of questions answered such as.

 

Q: Is this game going to be following the COD trend, or no?

 

Q: Why do you think SOCOM I/II and were such a huge success and all games after SOCOM II a huge letdown?

 

 

Q: Were you surprised that Zipper closed down?

 

 

Please use plain text.
Gaming Beast
FROST_420
Posts: 2,165
Registered: ‎10-19-2010

Re: David Sears Questions


Xx_ICE-PICK_xX wrote:

Here is a link to batch #3

 

http://www.sofstudios.com/community/forums/thread.php?id=109#post-2

 

lots of questions answered such as.

 

Q: Is this game going to be following the COD trend, or no?

 

Q: Why do you think SOCOM I/II and were such a huge success and all games after SOCOM II a huge letdown?

 

 

Q: Were you surprised that Zipper closed down?

 

 


Can't wait to see what he does with this studio.

Please use plain text.
Fender Bender
CIGARMAN1
Posts: 3,411
Registered: ‎10-14-2008

Re: David Sears Questions

Man, I hope this guy gets one more crack at the Socom franchise one day.  I'll definitely be paying attention to this studio's games.  He sounds like he gets it. 

http://www.rmdclan.com/images/sigs/rmd_sig_2011_cigarman.png
Please use plain text.
Ghost of Sparta
Stackcluster
Posts: 17,165
Registered: ‎06-26-2003

Re: David Sears Questions

I liked this part :

 

DS: "Regarding copying other franchises, I have two responses. First, use what works. For example, when I was designing SOCOM I looked at Rainbow Six which had AI teammates. Okay, that game functioned as a proof of concept in that way, i.e. yes, you could support AI teammates so embrace that. On the other hand, I could never throw a grenade in that game worth a darn, so I knew I wanted precision grenade control and I wanted it to leverage the analog nature of the PS2 controller. So I created the precision grenade throw. Secondly, and speaking from a high level perspective, copying the work of others is choking the industry in a deluge of derivative, predictable games. Just stop it. If you can’t think for yourself, you can’t call yourself creative."

 

 

GTA V FTW !

PSN : Stackcluster
Born young, not dead yet !
Please use plain text.