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May 26 2012
By: HerrShoulder First Son 3 posts
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Ridge Racer Tracks

7 replies 981 views Edited May 26, 2012

Can anyone give me a list of race tracks in Ridge Racer 6, 7 and Vita? I can't seem to find them anywhere.

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I Only Post Everything
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Re: Ridge Racer Tracks

May 26, 2012

Here you go...

Ridge Racer 6:

Lakeshore Drive

Laketop Parkway

Highland Cliffs

Surfside Resort

Seacrest District

Sunset Heights

Downtown Rave City

Rave City Riverfront

Crossbay Tunnel

Aviator Loop

Airport Lap

Southbay Docks

Harborline 765

Midtown Parkway

Island Circle

Ridge Racer 7:

Every track from RR6 plus

Mist Falls

Lost Ruins

Shadow Caves

Old Central

Industrial Drive

Bayside Freeway

Seaside Route 765

Ridge Racer (Vita):

Harborline 765

Highland Cliffs

Southbay Docks

Currently available DLC tracks

Old Central

Sunset Heights

Lost Ruins

Oceanfront Cruise Way (from RR3D)

Silver Mountain Skyway (from RR3D)

Redstone Thunder Road (from RR3D)

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First Son
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Re: Ridge Racer Tracks

May 27, 2012

Awesome description!!!唔錯!!

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First Son
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Re: Ridge Racer Tracks

May 27, 2012

Really? ALL of 6's tracks in 7? That's awesome!

Also... only THREE tracks in Vita?!

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Re: Ridge Racer Tracks

May 27, 2012

Yep, you only get three tracks out of the box on the Vita, the rest has to be paid for extra, and even then it doesn't come close to the amount of the previous games. Also, as you can see, the few tracks that are there are all just rehashes with not a single truely original one.

RR7 is by far the best deal out of those three entries imo. Biggest track and car selection, lots of tweaks and additions to the gameplay from RR6, the deepest customization system, etc.

And it can be found for very cheap these days.

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First Son
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Re: Ridge Racer Tracks

May 27, 2012

God, that's so cheap of them.

Are the tracks really copies of the ones from RR6? No changes?

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Re: Ridge Racer Tracks

May 27, 2012

There's some small visual changes from RR6 to RR7 of course. 7's graphics are slightly better, textures are sharper, and the color palette in general seems a lot more vivid. Some of the daytimes for certain tracks are different as well (Lakeshore Drive in RR6 for example is raced during the early morning, in RR7 it's during sunset, and so forth). But there's no changes to the course layout itself or stuff like that.

Same for the Vita version, tracks have very minor graphical updates to their surroundings (some for the better, some for the worse...) like a couple additional rock formations on Harborline 765...but you have to be really into the games to even notice those things to begin with. Overall the console games still look better, and they run with a constant 60fps instead of 30.

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First Son
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Re: Ridge Racer Tracks

May 30, 2012

So that means RR7 is a better version of RR6, I suppose......

So we can have more fun of using different NOS on RR7 tracks and RRvita

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