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Keyblade Wielder
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 22, 2009

StrykerOh7 wrote:

Well guys, this might sound a little crazy but I emailed John Garvin (creative director at BEND) about the topic and  he replied. Here:

 

Hello John,

 

I am an avid Syphon Filter fan and also love the Resistance games,  

and of course I'm looking forward to Resistance Retribution on the  

PSP. I was wondering if you could answer a question that I have: Will  

Resistance Retribution be released over the Playstation Store for  

download? If you cannot or are unable to answer this, is there anyway  

I could find out?

 

--------------------------------------------------------------------------------------------------------------------

 

Hi Aaron,

I'm pretty sure it will be available on PSN eventually, if not at launch.

Both Dark Mirror and Logan's Shadow are on PSN.

 

Thanks for the kind words and thanks for playing!

 

-jg

 

 

 

 

Well, hopefully it'll release ASAP on PSN to the UMD release. 


One thing I hate about emailing dev's directly is you never get a definite answer.

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Uncharted Territory
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 23, 2009

HUGE UPDATE: I found this thread floating among cyper space! Please catution when viewing you may ( **bleep**) your pants so wear double undies! lol

 

http://boardsus.playstation.com/playstation/board/message?message
.uid=41161102#U41161102

 

its a prview of RR with the menu and how it will look, some guy did this with Magic powers! lol

 

 

 

Who wants to tryout for SDB on RR? 

info: SDB was formed on KZ:L in april of 08 and moved to the ps3 and few other games. It stands for Simply Da Best. I will start recruiting when the game comes out

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Keyblade Wielder
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 23, 2009
It's nice to see what the menu looks like and what not but I don't condone the means in which those screens were procured.

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Wastelander
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 23, 2009
bummer... The more I read and play the demo, the more I realize I put money down on a Syphon Filter game with Chimera in it. I was hoping for a Resistance game.
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Uncharted Territory
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 24, 2009

Vengeful-Chaos wrote:
It's nice to see what the menu looks like and what not but I don't condone the means in which those screens were procured.

well i have aboulslety no clue how they got there but, hey no ban means there good enough for the mods to handle, right?

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Keyblade Wielder
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 25, 2009
Updated thread with a few more links including a video or two on some multiplayer action Resistance: Retribution - see multiplayer in action

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Fender Bender
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 25, 2009
OMGGGG online will SUCK. They're not taking away aim assist on it?? That'll be... ugh, not very fun. Looks like SWBF Renegade Squadron crap, glitches, hackers and lock-on! Damn.
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Wastelander
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 25, 2009
You will probably be able to toggle the aim assist on or off like combat ops. And unfortunately since this is a Syphon Filter game with Chimera it will probably be hacked within days...
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Fender Bender
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 25, 2009

^Sure you'll be able to toggle the aim assist on or off, but it'll be so much easier (and more stupid) with it on. So- even if you were to turn it off, just about everyone else will surely leave it on to try to be better. This is EXACTLY like SWBF Renegade Squadron which was RETARDED. I'm starting to lose interest in this game.... GOD, the online will suckkkkkkk. 

Message Edited by StrykerOh7 on 02-25-2009 03:55 PM
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Wastelander
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Re: Resistance: Retribution Information Thread - Release Date March/17/2009

Feb 25, 2009
On Combat Ops it was a game setting not a player setting. So if the person that made the game turned it off it was off for everyone in the game.
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