To those of you who have seen my previous major post, regarding 64, 128, 256GB memory cards, and livearea limits, thank you for over 10,000 views and 50 replies! Tremendous support from Vita owners. We now got Playstation Plus support with saves backed up, let's take this further!
Now, I want to adress my second major issue, that has creeped up as more categories of games are accepted, especially to Playstation Plus owners.
I am sure that Sony went into the Playstation Vita thinking, "Hey, nobody in their right minds are going to buy 85 games for the Vita, there is no reason we cannot put a limit to the amount of apps on Livearea"
Fast forward to August, when Playstation One support hit the Vita, on top of Mini's and PSP games, the greater problem is NOT memory card capacity, but being able to put all of your apps on one memory card, WITHOUT using all of the space.
Here are my current 100 bubbles(Line break on each window):
Friends, Party, Group Messaging, near, Maps, PS Store, Trophies, Content Manager, Remote Play, Settings
Photos, Music, Videos, Browser, PSM Dev, Facebook, YouTube, foursquare, Skype, Email
Persona 4 Golden, Mortal Kombat, Street Fighter X Tekken, Uncharted Golden Abyss, LittleBigPlanet, Gravity Rush, Disgaea 3, Ragnarok Odyssey, Call of Duty Black Ops Declassified, Playstation All-Stars
Metal Gear Solid HD, Assassin's Creed III Liberation, Silent Hill Book of Memories, Dynasty Warriors Next, UMVC3, Lumines Electronic Symphony, Ninja Gaiden Sigma Plus, Wipeout 2048, Blazblue Ex, Reality Fighters
Spy Hunter, Unit 13, MLB 12 The Show, Dungeon Hunter Alliance, Shinobido 2, Resistance Burning Skies, Little Deviants, Rayman Origins, Hot Shots Golf, ModNation Racers
Tales of Innocence R(Japan Import), Plants vs Zombies, New Little King's Story, Pinball Arcade, Treasures of Montezuma Blitz, Super Stardust Delta, Retro City Rampage, ZEN Pinball 2, Uncharted Fight For Fortune, Foosball 2012
Hustle Kings, Pure Chess, Motorstorm RC, Mutant Blobs Attack, Stardrone Extreme, Jet Set Radio, Lemmings, Eliminage Original, Unchained Blades, Ragnarok Tactics
Final Fantasy 1/2, Final Fantasy 3, Final Fantasy IV The Complete Edition, Final Fantasy VI, Final Fantasy VII, Final Fantasy VIII, Final Fantasy IX, Final Fantasy Tactics, Dissidia Final Fantasy, Chrono Trigger
Breath of Fire 4, Class of Heroes, Legend of Mana, Gladiator Begins, Cladun, Puzzle Quest, Smackdown vs Raw 2011, Call of Duty Roads to Victory, Activision Hits Remixed, Romance of the Three Kingdoms Wall of Fire
Missle Command, Sega Genesis Collection, Castlevania Symphony of The Night, Monopoly, Tetris, Jetpack Joyride, Treasure Park, Paint Park, Music Unlimited, Welcome Park
31 Physical Vita games
16 Digital PSVita Games
1 Playstation Mobile Game
15 System Apps you cannot remove or modify
9 Playstation System Apps you can modify
11 Playstation One Games(Due to LiveArea Limits)
12 PSP Games(Due to LiveArea Limits, gotta pick and choose)
2 Mini's(Drastically have to pick and choose)
622 Songs in my Music Player
2 Movies totaling 170MB
500 Photos and short videos
There are a half dozen games from other systems that take up about 1/4 of the memory card capacity, that is not the problem anymore.
I own 2 Playstation Vita's, a First Edition 3G Bundle, and the Assassin's Creed White Vita, all of this is on my 32GB card.
Because of LiveArea limits, I am wasting space on my memory card, unless I add videos or music to my card to fill it up. But what about when Killzone Mercenary, Soul Sacrifice, Warrior's Lair, or other quality physical games come out? I will GAIN space because I will be deleting larger files for said physical games specifically for the Vita.
There are three solutions to fix the LiveArea Limits
* A setting in Systems, to display Games in Music Player or XMB format, this would fix all issues with LiveArea limits at the expense of one application slot
* Adding Folders into the LiveArea(You need a memory card anyways, make it happen for an optional install)
* Increasing the LiveArea limit to something very difficult to obtain, 500(50 windows)
Now that I have your attention, issue 2, Memory Card swapping.
Currently, the way LiveArea handles memory card swapping:
System files, and physical games that are in the exact same spot on different memory cards, will retain their location
Every other application will be randomly placed on the memory card, eliminating any organizing you may of done.
Every other game will be randomly placed on the memory card, eliminating any organizing you may of done.
A firmware update would easily fix this, as it turns off people from purchasing multiple memory cards, generating Sony a nice chunk of profit since memory cards cost $2 to manufacture, and it would be much easier to keep memory cards for different items, especially since music play is not supported during anything but 90% of Vita games
For example, I would purchase 3 additional, 32GB cards if the livearea and memory card limits are fixed. I would specifically put PSP games on one card, Mini's and PSOne games on another card. Then I could put my Vita games and music on a card by itself, and use my Playstation Plus digital copies instead of physical, that way if I have a friend using my other Vita, we will be able to play the same game. The fourth memory card would be used for other people in order to play games online from my second vita.
So, Sony could make an additional $300 off me by adressing the memory card and LiveArea limits.
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