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Feb 27 2012
By: BShornock Lombax Warrior 251 posts
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64GB, 128GB, 256GB cards, LiveArea Limits(Main Post updated 2-13-13)

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83 replies 85497 views Edited Feb 13, 2013

I'm sorry, but in this day and age, even 32GB isn't hardly enough to store everything I want to do.  I understand that Sony wants you to buy multiple cards, but is there any chance a higher capacity than 32GB will be released?

 

On my PSP, 32GB was plenty, having 90% of my games on UMD, and every mini and PSone game on my system with room to spare.   I really do not want to have to swap memory cards let alone swapping games.

 

If you plan on using your Playstation Vita for game saves ONLY, then this is what the 4GB card is for. But let's face it, there will be people that want to revisit their PSP library, there will be people taking pictures, or putting their music on their vita to listen to with some games. For $16.99-20 bucks it's affordable, but it's the worst storage to price ratio, as expected.

If you plan on using your Playstation Vita for game saves ONLY, then you should be getting a 4GB card. But let's face it, there will be people that want to revisit their PSP library, there will be people taking pictures, or putting their music on their vita to listen to with some games. The 32GB card adresses a lot of those problems, and although it should be a bit more reasonably priced, it did not stop me from giving up my 4GB card in favor of a 32, let's face it bigger is better.

But, let's look at the size of the Vita games and media currently available.

%Alien Breed: 123MB
AR Play 2012 Holiday Bundle: 1.13GB
Army Corps of Hell: 625 MB
Asphalt: Injection: 765 MB(Demo is the same size)
Assassins Creed III Liberation: 2.6GB(Version 1.02 of physical media takes 30MB)
Ben 10 Galactic Racing: 968 MB
!Bentley's Hackpack: 785MB
Big Sky Infinity PSVita: 329MB
BlazBlue: Continuum Shift EXTEND: 3.33GB(Good luck fitting this game on a 4GB card, and be able to do anything else, Version 1.00 of physical media takes 2912KB)
Burn the Rope: 31.4MB
Call of Duty: Black Ops - Declassified: 2.5GB(Version 1.02 of physical media takes 376MB)
@Chronovolt: 262MB
Disgaea 3: Absence of Detention: 2.05GB(Version 1.00 of physical media takes 4896KB)
DJMAX Technika Tune: 3.1GB
Doctor Who The Eternity Clock: 767MB
Dokuro: 310MB
Dungeon Hunter Alliance: 1.03GB(Cross Platform play with PS3 is not supported, Version 1.00 of physical media takes 1024KB)
Dynasty Warriors NEXT: 1.5GB(Demo is 214MB, Version 1.01 of Physical media with all DLC installed takes 62MB)
EA Sports FIFA Soccer: 3GB(Demo is 1.7GB, Cross platform play is NOT supported)
Earth Defense Force 2017 Portable: 632MB, Version 1.00 of Physical Media with all DLC installed takes 636MB)
*Ecolibrium: 223MB
*Escape Plan(PSN Only): 842MB(Demo is 541MB)
F1 2011: 1.42GB
FIFA Soccer 13: 2.8GB
@!%+*Foosball 2012: 134MB(Demo is the same size, Version 1.00 takes 150MB)
*Frobisher Says: 488MB
Gravity Rush: 1.5GB(Demo is 472MB, Version 1.00 of physical media with all DLC takes 3104KB)
Hot Shots Golf: World Invitationa]: 1.15GB(Demo 280MB, version 1.03 of physical media takes 134MB)
!%+*Hustle Kings PSVita(PSN Only): Demo is 325MB, Version 1.01 with all Add-ons except Time Savers pack takes 481MB
@Jet Set Radio: 1.10GB
Jetpack Joyride: 31.1MB(Free as of 1/1/13, Version 1.02 of Physical media takes 38MB)
Kyntt Underground: 672MB
LEGO Batman 2 Super Heroes: 1.1GB
Lego Harry Potter: Years 5-7: 1.2GB
LEGO Lord of the Rings: 1.8GB
*LittleBigPlanet: 1.1GB(Demo is the same size, all content downloaded is shared with LittleBigPlanet 2 and LittleBigPlanet Karting when it comes out, Version 1.07 of physical media with a few pieces of DLC takes 213MB)
Little Deviants: 940MB(Demo is the same size, Version 1.01 of physical media takes 28MB)
Lumines: Electronic Symphony: 722MB(Demo is the same size, Version of 1.01 of physical media takes 22MB)
Madden NFL 13: 3GB
Metal Gear Solid HD Collection: 3.3GB(Good luck fitting this on a 4GB card, and having room for much else, Version 1.00 of physical media takes 2240KB)
Metal Gear Solid 2 Sons of Liberty: 1.6GB
Metal Gear Solid 3 Snake Eater: 1.8GB
Michael Jackson The Experience: 1.6GB
MLB 12 The Show: 2.8GB(Version 1.01 of physical media takes 8768KB)
ModNation Racers: Road Trip: 1.5GB(Demo is 486MB, Version 1.01 of physical media takes 91MB)
Mortal Kombat: 3GB(Version 1.00 of Physical media takes 608KB)
+*Motorstorm RC: 647MB(Free if you got the Scion Promotion, Version 1.02 Patch with all cars takes 706MB, Demo has been removed with the release of the Complete Edition)
Need for Speed: Most Wanted: 2.2GB
New Little King's Story: 655MB(PSN Only)
@Ninja Gaiden Sigma Plus: 2.3GB(Version 1.00 of physical media takes 1120KB)
Oddworld: Stranger's Wrath: 1.41GB
Orgarhythm: 1.25GB(Demo is 278MB)
Persona 4 Golden: 3.1GB(Version 1.00 of physical media takes 2176KB)
+*Pinball Arcade PSVita: Version 1.08 with eight table expansions takes 668MB installed
Plants vs Zombies PSVita(PSN Only): Version 1.02 takes 82MB
*Playstation Vita Cliff Diving: 400MB(AR Game 1)
Playstation Vita Fireworks: 273MB(AR Game 2)
*Playstation Vita Table Soccer: 183MB(AR Game 3, version 1.01 without DLC takes 249MB)
+&*PlayStation All-Stars Battle Royale: 1.3GB(Version 1.07 with all DLC installed takes 837MB)
Puddle: 558MB(Demo is the same size)
PulzAR: 134MB
*Pure Chess: Version 1.01 with all Add-ons takes 605MB
Ragnarok Odyssey: 1.1GB(Demo is 259MB, Version 1.00 takes 1536KB)
Rayman Origins: 932MB(Demo is the same size, Version 1.00 of Physical media takes 2048KB)
@!%Retro City Rampage: 31MB(Demo is the same size, Version 1.01 takes 53MB)
Resistance: Burning Skies: 3.1GB(Demo is the same size, retarded for people with 4GB cards, has an Online Pass, Version 1.01 of physical media takes 24MB)
*Reality Fighters: 573MB(Demo is the same size, Version 1.03 of physical media takes 102MB)
Ridge Racer: 816MB(Demo is 70MB)
Rocketbirds Hardboiled Chicken: 510MB
*Shinobido 2: Revenge of Zen: 1.1GB(Demo is 240MB, Version 1.02 of Physical media takes 22MB)
Silent Hill: Book of Memories: 1.6GB(Demo is 565MB, Version 1.00 of Physical media takes 2144KB)
Sine Mora: 667MB(Demo is the same size)
!Sly Cooper Thieves in Time: 3.5GB(Demo is 750MB)
Smart As: 1.4GB(Demo is the same size, Version 1.01 of Physical media takes 435MB)
Sonic and All-Stars Racing Transformed Bonus Edition: 1.5GB(Demo is 566MB, size not shown in the store until downloading)
*!%Sound Shapes: 970MB(Demo is 538MB)
Spy Hunter: 860MB(Version 1.00 of Physical media takes 800KB)
!*StarDrone Extreme: 136MB(Demo is the same size, version 1.01 installed takes 167MB)
*+!Street Fighter X Tekken: 2.1GB(Version 1.08 of Physical media with all DLC takes 77MB)
Sumioni: Demon Arts: 288MB(Demo is the same size)
Sunflowers: 94MB(Demo is the same size)
*Super Monkey Ball Banana Splitz: 807MB(Demo is 270MB)
*Super Stardust Delta: Version 1.00 takes 216MB installed
Supremacy MMA: 1.5GB
Table Ice Hockey: 54MB
*Table Top Tanks: 114MB
Tales of Innocence R: Japan Import, Version 1.00 takes 2080KB
@Tales From Space: Mutant Blobs Attack: 127MB
Touch My Katamari: 660MB(Demo is 99MB)
*Treasures of Montezuma Blitz(PSN Only): Free, Version 1.70 installed takes 201MB
*+Ultimate Marvel Vs. Capcom 3]]: 1.5GB(With a bunch of add-ons that work for both PS3 and PSVita once purchased, Version 1.02 of physical media with all DLC takes 11MBKB)
*@Uncharted: Golden Abyss: 3.2GB(Demo is 344MB, Treasure Hunter Add-on 100KB, Version 1.02 of physical media takes 78MB)
*Uncharted Fight For Fortune: 280MB(Demo is the same size, Version 1.01 with all DLC takes 305MB, save data from Uncharted Golden Abyss unlocks cards in this game)
Unit 13: 1.2GB(Demo is 845MB, has an online pass, Version 1.01 of physical media takes 12MB)
Virtua Tennis 4: 1.2GB
+*!When Vikings Attack: 690MB(Demo is the same size)
@!$*+wipEout 2048: 1.6GB(Demo 430MB), Fury Bundle Pack 580MB, WipeoutHD 300MB, version 1.04 of Physical media with both add-ons takes 735MB
+*Zen Pinball 2: 245MB(All content downloaded from Zen Pinball, and Marvel Pinball are free, all DLC tables and version 1.03 takes 1171MB)
Zero Escape: Virtue's Last Reward: 1.3GB(Demo is 132MB)

* Denotes the game has DLC
+ Denotes that buying the DLC, will give you the same content on both the PS3 and PSVita
% Denotes that buying the game on one system, will give you the game on both systems.
$ Denotes the game has an Online Pass
! Denotes Cross Platform Play
& Buying the PS3 Version, will give you the Vita version for free.
@ Denotes the game has been offered free via Playstation Plus.

Movies:
Assassin's Creed III Game Play Trailer: 71MB
Assassin's Creed III Liberation Accolades Trailer: 85MB
Assassin's Creed III Liberation Announcement Trailer: 50MB
Disgaea 3: Absence of Detention Trailer: 142MB
E3 2012 Playstation Product Showcase - Sizzle Video: 289MB
E3 2012 PSVita Showcase - Sizzle Video: 201MB
E3 2012 PS3 Showcase - Sizzle Video: 542MB
Escape Plan Launch Trailer: 133MB
escapeVektor Trailer: 58MB
God of War: Ascension Announce Trailer: 92MB
Hot Shots Golf World Invitational Game: 82MB
LittleBigPlanet Karting E3 Trailer: 117.3MB
LittleBigPlanet PSVita E3 Trailer: 118MB
ModNation Racers Road Trip Features: 103.2MB
Motorstorm RC Carnival Expansion Pack Trailer: 81MB
Motorstorm RC Launch Trailer: 115MB
Motorstorm RC Pro-Am Expansion Pack Trailer: 104MB
Playstation All-Stars Battle Royale Announce Trailer: 210MB
Playstation All-Stars Battle Royale Cole MacGrath Trailer: 78MB
Playstation All-Stars Battle Royale Dante Trailer: 100MB
Playstation All-Stars Battle Royale Evil Cole Trailer: 101MB
Playstation All-Stars Battle Royale EVO 2012 Trailer: 75MB
Playstation All-Stars Battle Royale E3 Trailer: 121MB
Playstation All-Stars Battle Royale Fat Princess Strategy Vid: 224MB
Playstation All-Stars Battle Royale GamesCon Trailer: 111MB
Playstation All-Stars Battle Royale Heihachi Trailer: 80MB
Playstation All-Stars Battle Royale Jak and Daxter Trailer: 78MB
Playstation All-Stars Battle Royale Kratos Strategy Video: 243MB
Playstation All-Stars Battle Royale PaRappa Strategy Video: 274MB
Playstation All-Stars Battle Royale Radec Strategy Video: 285MB
Playstation All-Stars Battle Royale Ratchet and Clank Trailer: 118MB
Playstation All-Stars Battle Royale Sackboy Trailer: 104MB
Playstation All-Stars Battle Royale SDCC 2012 Trailer: 107MB
Playstation All-Stars Battle Royale Sly Cooper Strategy Video: 254MB
Playstation All-Stars Battle Royale Spike Trailer: 98MB
Playstation All-Stars Battle Royale Sweet Tooth Strategy Video: 225MB
Playstation All-Stars Battle Royale Toro Trailer: 89MB
Playstation Vita Cross Platform Play: 68MB
Playstation Vita Launch Video: 174MB
Pulse 2/28: 439MB
Pulse 3/13: 478MB
Pulse 3/27: 203MB
Pulse 4/10: 50MB
Pulse 4/24: 48MB
Pulse 5/8: 68MB
Pulse 5/22: 43MB
Pulse 7/3: 47MB
Resistance Burning Skies Launch Trailer: 136MB
Resistance Burning Skies Memorial Trailer: 147MB
Resistance Burning Skies Multiplayer Trailer: 81MB
Resistance Burning Skies Story Trailer: 132MB
Rocketbirds Hardboiled Chicken Trailer: 17.1MB
Sly Cooper Thieves In Time Augmented Reality: 177MB
Sly Cooper Thieves In Time Costume Trailer: 107.5MB
Sly Cooper Thieves In Time Gamescom Trailer: 129MB
Sly Cooper Thieves In Time Pulling the Heist: 187MB
Sly Cooper Thieves In Time Vita Announce Trailer: 102MB
Sound Shapes Introduces Beck & Pyramid Attack: 164MB
Sound Shapes Launch Trailer: 153MB
Sound Shapes Meets Jim Guthrie Video: 267MB
Sound Shapes PSVita DLC #1 Trailer: 53MB
Sound Shapes PSVita Level Editor Trailer: 550MB
StarDrone Extreme Launch Trailer: 127MB
Super Monkey Ball Banana Splitz CGI Trailer: 77MB
Super Stardust Delta Features Trailer: 152MB
Tales From Space Mutant Blobs Attack: 8.6MB
The Tester Season 3 Episode 1: 2.5GB
The Tester Season 3 Episode 2: 2.5GB
The Tester Season 3 Episode 3: 2.5GB
The Tester Season 3 Episode 4: 2.34GB
The Tester Season 3 Episode 5: 2.5GB
The Tester Season 3 Episode 6: 2.5GB
The Tester Season 3 Episode 7: 2.5GB
The Tester Season 3 Episode 8: 2.2GB
The Tester Season 3 Episode 9: 2.2GB
Unit 13 Briefing 1: How to Play(409MB)
Unit 13 Briefing 2: Game Types(459MB)
Unit 13 Briefing 3: Sharing and Competing(238MB)
Unit 13 Launch Trailer: 136MB
Unit 13 Reveal Trailer: 141MB
Wipeout 2048 Game Trailer: 106MB

Playstation Mobile Apps:

@Beats Trellis($0.79): 20MB

Playstation Mobile Games(All games require more space for install, this is the default values)

Alien Breed($3.99): 56MB
Arctic Adventures Brain Freeze($1.99): 97MB
Aqua Kitty Milk Mine Defender($3.49): 149MB
@Beats Slider($0.79): 83MB
Blue Skies($6.99): 39MB
Bullion Blitz(Free?): 35MB
Chimpact($3.99): 86MB
Cosmic Clean-Up($1.29): 33MB
Cubixx($2.99) 21MB
Crash Planets($0.99): 24MB
Dead End Valentine($1.79): 23MB
Dungeon Bandit($4.29): 37MB
EcoFish($1.79): 53MB
*Everybody's Arcade: 157MB(Just for the app, you have to buy the other 5 card games separately)
Flick Hockey($2.29): 26MB
Frederic - Resurrection Of Music($3.99): 554MB
Fuel Tiracas($0.49): 39MB
Gun Commando($2.79): 59MB
Haunt the House Terrortown($3.49): 48MB
Hungry Giraffe($2.99): 28MB
iFishing($4.99): 34MB
Incurvio($7.49): 35MB
Lemmings(Free): 136MB
Life of Pixel($1.99): 18MB
Loot The Land($3.99): 77MB
Magic Arrows($4.99): 20MB
Meltdown Moon($0.79): 11MB
Numblast($2.99): 48MB
Nyoqix($5.49): 7869KB
OMG-Zombies!($2.99): 52MB
Panic!($1.99): 83MB
Pinky Spots Leg Massage($1.99): 19MB
Puzziball($0.99): 69MB
QuizQuizQuiz($3.49): 25MB
Radiant Flux($3.29): 9370KB
Rebel($1.99): 28MB
Rock Boshers DX($2.79): 39MB
@Samurai Beatdown($0.99): 63MB
Shiro-kuro hakkiri tsukeru kuma($3.79): 19MB
Sixty Second Shooter Deluxe($2.79): 4477KB
Still Life($0.49): 6360KB
Super Crate Box($3.49): 5402KB
Super Skull Smash GO!($3.29): 5870KB
Surge($3.29): 41MB
Tractor Trails($3.29): 37MB
Twist Pilot($3.49): 29MB
Underline($2.79): 14MB
Wipe($1.49): 16MB
Word Blocked($1.99): 22MB
You Are The Ref($3.49): 37MB
You Are The Umpire($3.49): 24MB
ZooZooGo!($3.29): 29MB

@=Denotes being offered free for a limited time.

Apps/Augmented Reality:
Colors: 11.5MB(Demo is 11MB)
Facebook: 19MB(Version 1.01 takes 24MB)
Flickr: 8864KB(Version 1.10 takes 18MB)
Foursquare: 6976KB
Livetweet: 4992KB
Music Unlimited: 18MB(Version 1.02 takes 34MB)
Netflix: 16MB(Version 1.02 takes 29MB)
Niconico: 14MB(Version 1.00 takes 17MB)
Paint Park: 36.9MB(Version 1.00 takes 42MB)
Playstation Home Arcade: 103MB
Resistance Burning Skies Augmented Reality Monument Viewer: 75MB
Skype: 9.2MB(Version 1.00 takes 12MB)
Treasure Park: 12.1MB(Version 1.02 takes 19MB)
Youtube: 5MB(Version 1.00 takes 7040KB)

 

They really need to release higher capacity cards, 32GB is plenty for a lot of downloaded content, but thank god for physical media so you can get more for your Memory Cards. However I am not a fan of wasting bandwith and having to delete/download constantly and I hate buying multiple cards to get around this, although I just may have to get 2-32GB cards, one for PSP downloads, one for Vita saved games and downloads that are PSN only.


Good luck downloading Uncharted on one 4GB game card, or BlazBlue, and the Tester videos, just watch them on your PS3 or get a 32GB card.

 

After playing with the PSVita for 11 months, I can clearly say that if you are using your Vita for physical content, and not digital content, your biggest detriment will be the amount of bubbles in LiveArea.

 

Age of Zombies:  21MB

Alien Zombie Death:  7808KB

BABEL The King of the blocks:  21MB

Bashi Blocks:  38MB

Breakquest:  65MB

Bubble Trubble:  17MB

Duael Invaders:  12MB

DynoGems:  14MB

Echoes:  23MB

Enigmo:  11MB

Flying Hamster:  46MB

Hero of Sparta:  47MB

Jelly Pops:  9696KB

Karimogi:  6976KB

Let's Golf:  45MB

Me Monstar: Hear Me Roar!:  37MB

MechoWars:  22MB

OMGZ:  32MB

Pix'N Love Rush:  12MB

RUMBLETRUCKS:  25MB

The 2D Adventures of Rotating Octopus Character:  22MB

 

Now granted, out of these 22 Mini's, which clock in at 532MB of my 29.8GB capacity, there are probably a half dozen I will actually touch, but the point is, if I am demonstrating these games to people from the Vita, I don't want LiveArea to be my Detriment to do so.  As more games are released, this issue will be even greater since these mini's take up more room than most every installed game, save ones like Reality Fighters which has patches that make the game 102MB, and Wipeout 2048 with Addon content that makes the physical game take 735MB, these are 2 exceptions out of 22 physical games I own.

 

Add to that, with every game demo downloaded for a full game I don't own, every PSVita Movie from the store, an 870MB porn file, I still have 2GB left to play with even after putting nearly 10GB of music onto the Vita.

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First Son
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Re: 64GB, 128GB, 256GB cards

Feb 27, 2012

you are right, and im sure most people are pissed about this. not only these cards arent big enouygh, they have a premium price tag. Where have you seen paying $100 for 32gb card in this day and age? Unjustified.

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First Son
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Re: 64GB, 128GB, 256GB cards

Feb 27, 2012

I agree the price is outrageous, not to mention on the 32 gig, 2 gigs are gone, what are those 3 gigs used for? I think i will post that question to see why. But the logistics of a 256 gig card will be astronomical, like 800 bucks, thats even more than solid state drive, which i though was high.

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Re: 64GB, 128GB, 256GB cards

Feb 28, 2012

BShornock wrote:

I'm sorry, but in this day and age, even 32GB isn't hardly enough to store everything I want to do.  I understand that Sony wants you to buy multiple cards, but is there any chance a higher capacity than 32GB will be released?

...

They really need to release higher capacity cards, 32GB is plenty for a lot of downloaded content, but thank god for physical media so you can get more for your Memory Cards. However I am not a fan of wasting bandwith and having to delete/download constantly and I hate buying multiple cards to get around this, although I just may have to get 2-32GB cards, one for PSP downloads, one for Vita saved games and downloads that are PSN only.

I'm not really sure why you think that there should be 128GB or 256GB PS Vita cards, when the largest retail micro SDHC cards, which are made with the same technology, have a 32GB capacity.  Sony's cards may cost three times as much as micro SDHC cards, but that extra money isn't paying to ship Sony's memory cards via time warp from the year 2017.

While I'm sure that Sony is thrilled at your plans to buy most of the content in the Playstation Store, the Vita was never designed to carry your entire collection of games and video around with you wherever you go.  The whole point of a Vita is that it doesn't run little smart-phone games, at least not exclusively.  You can use the Content Manager software built into the Vita to store games, add-ons, and videos from the Playstation Store that you aren't planning to use for a while, as well as any other content storage on the PS Vita memory card, on any PC (including Macs) or PS3 console. You can have over 600GB of disk space in a PS3 (if you upgrade the hard drive), and with USB external hard drives you can have several terabytes of storage space for any PC.  You won't ever need to download anything a second time, if you back up everything using Content Manager. It is also a lot more cost-effective than super high-density flash memory cards that aren't commercially viable yet. 

The Vita memory cards are proprietary to Sony, so larger capacities will be available when Sony chooses to make them available; and not before then.  However, given the paltry amounts of storage available for the PSP when it launched, 32GB out of the gate for the Vita is absolutely nothing to complain about.  The price you could complain about, but not the capacity.

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Lombax Warrior
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Re: 64GB, 128GB, 256GB cards

Feb 29, 2012

Scenario to above poster..

a) What about people that DONT have a ps3 and were given a vita? (gift/purchased)
b) What about people that DONT have a pc and got a vita (yes some people do NOT own computers.. even in this age.

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Lombax Warrior
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Re: 64GB, 128GB, 256GB cards

Apr 3, 2012

Here's a feature that would be nice, Playstation Plus backup saves on your Vita, in case you have to hard restore everything.

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First Son
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Re: 64GB, 128GB, 256GB cards

Jun 7, 2012

Well I have alot of games on the cards but I am one who travels alot and I want to have movies on my memory card. With the current system I have to go through resorting all my icons if I change memory cards and having to do a shutdown to change it. I don't think its too much to ask for 128gb cards when over 2 years ago Sony said that with the current tech they would be able to create 2TB memory stick pro duos. So yeah I think they should work on some bigger cards.

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Re: 64GB, 128GB, 256GB cards

Jun 7, 2012

Possible, but it is clear from the design of the Content Manager that Sony assumes that Vita owners will at least have access to a PC.  While there are many people that don't have a PC, Sony's Playstation marketing team probably considers very few of them to be likely purchasers of a PS Vita.  Sony doesn't assume that Vita owners will have a PS3, but the Vita is clearly designed to provide additional benefits to those that do.

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Re: 64GB, 128GB, 256GB cards

Jun 11, 2012

I agree. They should have bigger memory cards and they shouldn't cost so much. A regular 32 GB SD card is around $30. A PlayStation Vita 32 GB SD card is $100. That's ridiculous.


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Re: 64GB, 128GB, 256GB cards

Jun 21, 2012

BShornock wrote:

Here's a feature that would be nice, Playstation Plus backup saves on your Vita, in case you have to hard restore everything.

It would be ideal to bring cloud storage to vita.


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