Sep 15, 2007
Yeah, same here I played the hell out of that. Specially since I bought oblivion as my first game, and I wanted to play some online. I thought it was a pretty cool game so I rented it. I would of never given it a second look if it was just one crappy race or something like that.
what we need is more demos like Full Auto2
that one byfar is the best out rightnow.
it was actually the only demo that i played more than 5 times.
btw I don't drink coffee....
Sep 15, 2007
so true...but then again DEMO's are DEMO's ...and the Harry Potter demo did piss me off cuz i couldnt talk to the goddamn painting in common room
OK here is my beef with demos. Developers need to learn how to make a good demo.
The Darkness: great demo, three short levels, blah blah blah.. great.
genji day of whatever: crappy game, good length demo...I like
Full auto 2: great demo, two modes, online.. love it
Resistance: awesome demo, two levels...great
virtua tennis: short as hell, one difficulty, no multilayer.. screw your self!
heavenly sword: I've seen HS trailers longer than the demo.
fifa 08 and many other sport games: 4min half time?...WHAT??? thats it... how can I enjoy that???
Harry Potter demo: Before I can pull the dam wand out, the demo is over cause it has a stupid TIME LIMIT!!!!
WHY????? why the retarded time limits, some people need to learn how to make a good demo. this crappy demos make me not want to get the game, demos should be fun and a show case for your games, not short and gimped to the point where it is frustrating.
Yes I know they are free, but all I am saying is that when I played the stranglehold demo, I felt like I wanted more awesomeness, and I replayed it like 3 times to unlock all the tequila bombs. When I played the harry potter demo, I felt like grabbing a wand and sticking it up harry's