Showing results for 
Search instead for 
Do you mean 
Reply
Uncharted Territory
Registered: 12/23/2006
Offline
2089 posts
 

Re: F@H - Setting visuals to "SpaceFill" Performs faster!

Mar 28, 2007


ZoReZiaN wrote:
If you're running F@H on your ps3 - change your Visuals to "SpaceFill" - It'll perform much faster!



do you have a link?
Message 21 of 23 (0 Views)
Reply
0 Likes
I Only Post Everything
Registered: 01/11/2007
Offline
1071 posts
 

Re: F@H - Setting visuals to "SpaceFill" Performs faster!

Mar 28, 2007
There is some truth behind this notion.  More complex shapes with more polygons will take more time to render thus slowing folding computation.  Even when the molecule is hidden the rendering engine may still be updating object coordinates and other attributes.  I haven't put it to an empirical test but I can believe this.  One can't compare across WUs as they vary in complexity.  Further if the current WU is far through its computation then the weighted average NS/day and frames/sec will carry more weight.  The best way to test this would be to do 50% of a WU with one visual, note the speed, and switch noting the speed when the WU hits 100%.
Message 22 of 23 (0 Views)
Reply
0 Likes
First Son
Registered: 09/14/2003
Offline
4 posts
 

Re: F@H - Setting visuals to "SpaceFill" Performs faster!

Mar 28, 2007
also it did take me a day or so to see the difference it wasnt right away
Message 23 of 23 (0 Views)
Reply
0 Likes