11-23-2012 08:34 AM
11-23-2012 08:38 AM - edited 11-23-2012 08:39 AM
Oh people would get upset with that. Nothing wrong with more QA though. Personally I have very few issues with store bought items. Issues are more related to network and the like.
Biggest turnoff for me is the lack of inventory management both in wardrobe and in furniture/decorating. I find that to be a real issue and for me at least I don't buy bundles because of it. Everyone keeps hoping the next core will do something about it but that never seems to happen.
Relative to content one needs to understand there is no need to own it all be it store or rewards. Many of us have more than enough stuff.
11-23-2012 08:44 AM
Lets stop being mindless consumers and think of ways to better this experience we all call Home. Thanks.
One tip I can give is never drink and shop with money in your wallet..........LOL.
I like the slow weeks myself, so I wouldn't mind a bi-weekly update to the stores.
However, you'd just end up getting twice as much.
11-23-2012 09:13 AM - edited 11-23-2012 09:14 AM
I think right now, my biggest concern is the overhaul of locomotion items.
Of course, these items are a new way to play Home. Plus, they have just about any kind out there to suit somones appeal.
However, if they keep releasing more weekly. Especially more winged loco items, it's going to become old very fast.
Also, it's going to hurt some peoples wallets.
I feel they should ease up on releasing a new set, every week.
Maybe every 3 weeks? Or 4? Because those things, can get quite expensive if you add them all up.
Plus, some people just have to buy them all.
11-23-2012 11:00 AM
11-23-2012 11:58 AM
I don't think that more bugs will be fixed if there are fewer virtual items releases. I'm sure the people who fix bugs in Home, and the people who make virtual items don't really swap jobs, so fewer releases would just increase the chance of having item makers standing around bored.
11-23-2012 01:27 PM
Maybe if the updates were every 2 weeks instead of 1 the staff would have a little more time to communicate with the community. They might even address concerns and think of organizing some community events. Blog posts promoting and polls asking about the newest releases aren't the most productive means of engaging us.
11-23-2012 01:30 PM
If it cycled like that, maybe the new games that come out won't have that rushed feeling to them. Like, when they fixed Home Tycoon and other games like that. Then they would have an extra week to get it right, instead of having it out at the earliest Wednesday.
11-23-2012 02:57 PM