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Grease Monkey
PipenAin
Posts: 290
Registered: ‎09-05-2008

Re: NDreams - Street Beats Dance Packs Problem

Anyone that says they would have bought if they looped is a ridiculous liar.

 

Are you trying to have us believe that youre simply too lazy to trigger the move yourself after it finishes? If you honestly thought the item was good enough if it looped, then you would tolerate the "chore" of having to do it manually.

 

To boycott the item because of that is laughable. Without these new moves, youre still stuck with the old dances anyways, but at least these give you a way to mix in some more nicely animated variety.

 

Wake up. Grow up. Shut up.

Invisibility in pic below occured naturally during a random error within Home a couple years ago! Me and my friends shirts/pants appeared this way upon login.
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Uncharted Territory
LunarEmerald
Posts: 1,590
Registered: ‎08-07-2011

Re: NDreams - Street Beats Dance Packs Problem

Because people love to have to redo an emote every 5 seconds to keep the dance going. Especially when they're in the middle of a conversation.

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Sackboy
Aasyranth
Posts: 597
Registered: ‎01-26-2011

Re: NDreams - Street Beats Dance Packs Problem

[ Edited ]

I'd like to see some looping dances, too, but I don't think it's a terrible travesty that these packs don't have them.  Maybe the next line-up could feature at least one looping dance each?

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PlayStation MVP
Joanna_Dark_
Posts: 25,568
Registered: ‎05-21-2009

Re: NDreams - Street Beats Dance Packs Problem

There is no excuse to be rude. One can have a different point of view and express it without putting others down.

 

I've got a video I'm woking on what shows the moves. I find they work better when mixed with an existing dance. I had a friend model them given I haven't bought them. I'll post the video soon.

 

 

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Monster Hunter
pmpschneid
Posts: 36
Registered: ‎09-23-2012

Re: NDreams - Street Beats Dance Packs Problem

[ Edited ]

PipenAin wrote:

Anyone that says they would have bought if they looped is a ridiculous liar.

 

Are you trying to have us believe that youre simply too lazy to trigger the move yourself after it finishes? If you honestly thought the item was good enough if it looped, then you would tolerate the "chore" of having to do it manually.

 

To boycott the item because of that is laughable. Without these new moves, youre still stuck with the old dances anyways, but at least these give you a way to mix in some more nicely animated variety.

 

Wake up. Grow up. Shut up.


 

Its not the matter of 'lazy' it about being able to talk while dancing, it is a social game. Whats laughable is why the devs would develop these "dances" like this when none of the other dances are this way.  And whats ridiculous is you suiggesting people spend their money to do these "chores"  LOL

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I Only Post Everything
Tarazuma
Posts: 683
Registered: ‎06-30-2011

Re: NDreams - Street Beats Dance Packs Problem

PipenAin dosen't have the right to tell us what we would or wouldn't do, nor does he have the right to insult us for our choices as paying customers. Don't even bother responding to him, anyone, it's not worth the "chore".
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When FFXIV comes out August 27th (or whenever I get early access for pre-ordering) , I am quitting Playstation Home for good, and will finally be able to stick to it.

I am sick and tired of the regional delays, the regional exclusive items, and the white knights foolishly defending these outdated practices.

Have fun with your "region exclusives" when PS Home shuts down.
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Last Guardian
KarateChampChad
Posts: 9,829
Registered: ‎02-02-2010

Re: NDreams - Street Beats Dance Packs Problem

Some people should take their own advice. Wake up. Grow up. Shut up. 

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Lombax Warrior
Strider-Hiryu_79
Posts: 132
Registered: ‎02-13-2007

Re: NDreams - Street Beats Dance Packs Problem


PipenAin wrote:

Anyone that says they would have bought if they looped is a ridiculous liar.

 

Are you trying to have us believe that youre simply too lazy to trigger the move yourself after it finishes? If you honestly thought the item was good enough if it looped, then you would tolerate the "chore" of having to do it manually.

 

To boycott the item because of that is laughable. Without these new moves, youre still stuck with the old dances anyways, but at least these give you a way to mix in some more nicely animated variety.

 

Wake up. Grow up. Shut up.


I would've bought all the street moves volumes including this dance pack if they looped. I'm not the only one who also feels like this judging by the other posts in this thread.  So because we don't have the same opinion as you that makes us liars? You seem to be taking this to heart resorting to insulting others for just bringing up a valid complaint.

Anyway you go enjoy your non-looping dances and your perfect wardrobe wars. While those that don't like neither will not. It's as simple as that.

 

People do not have to "shutup" in the forums. People are free to voice their opinions if and when they want in here. If people all had the same opinion the world would be a dull dull place.


Get your Portable ID!

http://profiles.us.playstation.com/playstation/psn/visit/profiles/Strider-Hiryu_79
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PlayStation MVP
Joanna_Dark_
Posts: 25,568
Registered: ‎05-21-2009

Re: NDreams - Street Beats Dance Packs Problem

These actually work pretty nicely if you mix them with other dances. I would certainly prefer stand alone dances that looped personally. This was a quick video I shot this morning when a friend stopped by. Sorry but this only shows the female moves.

 

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PlayStation MVP
Thew902
Posts: 2,512
Registered: ‎01-24-2009

Re: NDreams - Street Beats Dance Packs Problem

Wake up. Grow up. Shut up.... interesting. Did that come about from Play. Create. Share.? :smileytongue:
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