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PlayStation MVP
Registered: 11/06/2011
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4416 posts
 

Re: Mortality in Home....

Oct 3, 2012

Joanna_Dark_ wrote:

Well it might be a fun game for you. Most users I don't think would be amused. You could put it in suggestions and see if a developer might want to develop a game around your suggestion.

 

:smileyhappy:


Great advice.  Thank you Joanna_Dark

 

KUDOS

 

Moble

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PlayStation MVP
Registered: 11/06/2011
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Re: Mortality in Home....

Oct 3, 2012

The Sims added a danger and consequences element.  I just think the PS Platform could bring that to an all new level.

 

Moble

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Survivor
Registered: 02/14/2010
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Re: Mortality in Home....

Oct 3, 2012

The main problem I see with your idea is that in a game environment there will always be a choice whether to participate or not. In life, we are not always given that choice.

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Survivor
Registered: 11/04/2011
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Re: Mortality in Home....

Oct 3, 2012

moblesuit75 wrote:

Just randomly thinking here.  Is there mortality in HOME?  Should there be?  People spend hours, days, weeks, months, years, building their avatar in HOME.  What if there was a possibility of losing all that in a random or planned event?  

 

Think of the possibilities.  Bring the COD or BF element into the HOME and it could be EPIC!  

 

News Report:

Armed assailants invaded the HOME mall today and initiated a firefight.  Three of the assailants were killed.  Four "innocent" bystanders were killed in the firefight.

The victims leave behind well furnished Condos, Zen retreats, and a ton of swag.  Friends and families of the victims will morn their loss.

 


Then, the victims and assailants have to rebuild their avatar.  FROM SCRATCH!

 

YEAH!  I would take a lot more interest in HOME, if this was a possibility.

 

Just Wondering....

 

Moble


Anybody who makes me rebuild my Avi from scratch, is never gonna eat Birthday Cake ever again.

 

I will MORTE them real good ! .. dessicate, decrapitate, n murderize 'em.

 

 photo Xmas3_1copy_1.jpg
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PlayStation MVP
Registered: 11/06/2011
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4416 posts
 

Re: Mortality in Home....

Oct 3, 2012

Brises_0000 wrote:

The main problem I see with your idea is that in a game environment there will always be a choice whether to participate or not. In life, we are not always given that choice.


That is what I am saying though, remove the choice in HOME.  Make it an open environment where things can go "wrong".

 

Moble

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PlayStation MVP
Registered: 11/06/2011
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4416 posts
 

Re: Mortality in Home....

Oct 3, 2012

Lil_The_Pill wrote:

moblesuit75 wrote:

Just randomly thinking here.  Is there mortality in HOME?  Should there be?  People spend hours, days, weeks, months, years, building their avatar in HOME.  What if there was a possibility of losing all that in a random or planned event?  

 

Think of the possibilities.  Bring the COD or BF element into the HOME and it could be EPIC!  

 

News Report:

Armed assailants invaded the HOME mall today and initiated a firefight.  Three of the assailants were killed.  Four "innocent" bystanders were killed in the firefight.

The victims leave behind well furnished Condos, Zen retreats, and a ton of swag.  Friends and families of the victims will morn their loss.

 


Then, the victims and assailants have to rebuild their avatar.  FROM SCRATCH!

 

YEAH!  I would take a lot more interest in HOME, if this was a possibility.

 

Just Wondering....

 

Moble


Anybody who makes me rebuild my Avi from scratch, is never gonna eat Birthday Cake ever again.

 

I will MORTE them real good ! .. dessicate, decrapitate, n murderize 'em.

 


YEAH, that's the spirit.  Revenge, debauchery, all out pandemonium.  Colonies and safe havens.  DMZs, battle inflicted regions, HOMEfronts.

 

Moble

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Treasure Hunter
Registered: 03/12/2007
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Re: Mortality in Home....

[ Edited ]
Oct 3, 2012

I have a funny feeling Moble is on Homeland Security's Do Not Fly List....

Sony's PlayStation Home updated mission statement...


"Like it never happened"


- Stand for something better than mediocrity and don't disguise it as adequate, when clearly it is far from that to anyone willing to be objective and unbiased. -

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PlayStation MVP
Registered: 11/06/2011
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4416 posts
 

Re: Mortality in Home....

Oct 3, 2012

D-Nitrate wrote:

I have a funny feeling Moble is on Homeland Security's Do Not Fly list....


But I can always fly in the Palace if the Seven Winds.  Don't know if the body armor will hold me down though.

 

Moble

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Gaming Beast
Registered: 12/29/2010
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Re: Mortality in Home....

Oct 3, 2012

If you want that, go for it........... Pour water on your PS3 and start over, simple as that............ I'm good where I'm at I don't need to add anymore drama in my life than what I have now......... I'm a big boy now.........  One day you'll see that too.......... :smileywink:



The quieter you become, the more you are able to hear...

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Survivor
Registered: 02/14/2010
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1901 posts
 

Re: Mortality in Home....

Oct 3, 2012

moblesuit75 wrote:

Brises_0000 wrote:

The main problem I see with your idea is that in a game environment there will always be a choice whether to participate or not. In life, we are not always given that choice.


That is what I am saying though, remove the choice in HOME.  Make it an open environment where things can go "wrong".

 

Moble



Yeah, I don't think Sony wants to alienate their customer base like that. They want us to continue spending money. People go to home to take a break from the realities of life.

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