
10-04-2012 07:27 PM - edited 10-05-2012 12:20 AM
Here's a problem I encountered today that needs fixing: Time stops when you exit the game/Playstation Home, so when you come back, if you have 0 workers available to collect revenue or build things, you'll have 0 when you come back. Time needs to flow outside of the game, and even outside of Home. I'm not sitting around with nothing to do for 3 or 4 hours before I can get all my workers back.
Workers shouldn't even be spent to collect money from property. These guys build ****, they aren't debt collectors. Collecting revenue shouldn't cost us anything.
10-04-2012 07:32 PM
10-05-2012 10:52 AM
Maxx_the_Slash wrote:Here's a problem I encountered today that needs fixing: Time stops when you exit the game/Playstation Home, so when you come back, if you have 0 workers available to collect revenue or build things, you'll have 0 when you come back. Time needs to flow outside of the game, and even outside of Home. I'm not sitting around with nothing to do for 3 or 4 hours before I can get all my workers back.
In case you miss http://community.us.playstation.com/t5/PlayStation
Novus-Cooldown wrote:
firehawk2324 wrote:
10 minutes per worker? Who came up with that idea? It just seems like such a long time to wait for a worker to show up so you can keep playing. And they don't regenerate unless you are in game. I don't have the patience for that.Remember, workers ARE supposed to regenerate around the clock (and always did during testing) -- we're not sure why they stopped working properly after launch, but we're working on a fix. Like Novus Prime, Home Tycoon was designed to be long-term game where you gradually build up your city, balance your economy, and work your way up the leaderboards. You can buy more workers if you want to rush through the game, or let them regenerate for free over time. I understand it's frustrating when they don't regen while you're not in the game, but that'll be fixed once we nail down the problem.
10-05-2012 02:18 PM
I REALLY hope that we don't have to wait several weeks for the worker regen bug to be fixed. I'm already going nuts waiting on mercia fixes!
10-05-2012 02:21 PM
10-05-2012 02:23 PM
10-05-2012 02:27 PM
10-05-2012 02:30 PM
10-05-2012 02:34 PM
artform-fazeone wrote:
Also, buildings with a link to the bowling ally.. Etc..
you don't need to post 5 time but separated suggestion
10-05-2012 03:10 PM
FishiesU wrote:1) workers time, please lower the time it takes forever to reload

Novus-Cooldown wrote:IMPORTANT NEWS:
We've reduced the Worker regeneration rate from 10 minutes down to 5 minutes while we we work on fixing the bug that prevents Workers from regenerating when you're not in-game.
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