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May 13 2013
By: CamelRider Monster Hunter 24 posts
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Furniture slots

29 replies 2398 views Edited May 13, 2013

So when are we getting more furniture slots for our personal spaces?  Anyone know?  All my big spaces look so empty and that's without any active items...

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Survivor
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Re: Furniture slots

[ Edited ]
May 13, 2013

hmmmmmmm, I'd guess 2 weeks before the servers for home close.  Just a guess of course :smileytongue:

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PlayStation MVP
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Re: Furniture slots

May 13, 2013

Glasswalls had indicated not that long ago that there is limited memory and that there is nothing planned at the moment for increasing the slot allowance. I suppose the best we can hope for is better active item slot usage.

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Re: Furniture slots

May 13, 2013

Juggernaut is a great dev team to use for furniture items if you want active items, they're great with slot management. Just something to think about :smileytongue:

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PlayStation MVP
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Re: Furniture slots

[ Edited ]
May 13, 2013
Hi op here is what they said on it the furniture slots. Here the link to the tread http://community.us.playstation.com/t5/PlayStation-Home/INCREASING-THE-AMOUNT-OF-SLOTS-ANSWERED/td-p... . I hope this helps tc and have fun.

NorseGamer Uncharted Territory
Dec 11
pyrodragon5 wrote:
furniture slots would dissapear not the furniture itself. if you already have too much furniture out it would give a warning that you cant move the slider in that direction until you removed enough furniture (free up enough slots) to allow it

im guessing thats how he was imagining it to work

Here what NorseGamer wrote.

Precisely. Let's assume the estate defaults to 100 / 11 (one-hundred items and eleven guests, which is the current norm). The idea is to have a core update which introduces a user-controlled slider, so that you could subtract from one memory channel to add more to another. You could raise the furniture cap to 200, but your visitor cap would be reduced to six, for instance. And, if you attempted to invite more, you would receive a pop-up prompt telling you to decrease your furniture allocation.

Or, conversely, if you needed to entertain a large group, you could slide in the other direction and go down to 50 items -- but have room for, say, 20 guests instead of 11 (although, at that point, a clubhouse might make more sense). You would then be prompted to remove the correct number of furniture items before the change could take effect.

It's exactly the same amount of memory, but the user has been given far greater flexibility over utilizing it -- which is exactly what Sony did with the Home 1.65 core client update, by the way, to much popular support.

In general, the average number of guests per estate (when you look at the user population and its activity as a whole) is quite low -- which means that a big chunk of an entire memory channel is sitting there, wasted. So this would be a method for the user to enjoy a higher furniture cap without feeling much of a trade-off -- and, indeed, the user would be in full control of the allocation, so if there was a special event which merited a high number of guests, it would simply be a matter of removing the excess furniture and moving the slider back in the other direction.

Is it as good as a magic-wand core update that simply gave the consumer more of everything? No. But it may be a more feasible low-cost alternative in the short term while we wait and hope for something on a larger scale.


NorseGamer
Editor-in-Chief, HSM
www.hsmagazine.net

Here what glasswalls said

As of now, the chances are not likely. It's not on any future Home update roadmap and may not be possible after the upped it last time (there is a limit to the memory, after all).

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Survivor
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Re: Furniture slots

May 13, 2013

CamelRider wrote:

So when are we getting more furniture slots for our personal spaces?  Anyone know?  All my big spaces look so empty and that's without any active items...


Never.

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Re: Furniture slots

[ Edited ]
May 13, 2013

technerd1000 wrote:

Here what glasswalls said

As of now, the chances are not likely. It's not on any future Home update roadmap and may not be possible after the upped it last time (there is a limit to the memory, after all).

The interesting thing is that is also what was said when the limit was 50 items and no more than two active items.

 

However, I suspect 100 is the limit we will be stuck with.  

 

That said, there are things Sony and the other devs could easily do to work around this limit.  For one, go back and update older active items that were given the default 22 slot allocation and lower them to what they really require - which as we have seen from some of the updated active items, can be as low as just 1 slot... like Digital Leisure's arcade machines.

 

They could also make personal spaces that are very large into linked separate spaces (just like how the Mansion spaces are), so that each area could have it's own 100 slot limit, and moving from one area to another can be done simply by walking, instead of the nav menu.

 

Yes, if you have visitors they will have to stay in the same area you are in and you'll have to send them invites if you move, but this is a very small inconvenience for being able to have double, triple, or in the case of the mansion quadruple the amount of total slots.

 

They could also add the long requested feature of saving multiple layouts.  This way you could have a dif layout for each area of a space.

 

For instance, say you are in the Complex, layout #1 could be for when you are in the Bio-Dome and use all 100 slots for it.  Load layout #2 when you are in the Dock, Layout #3 for when you are in the Missile Silo, etc.

 

Or as another example, in the Dream Hideaway, you could have layout #1 be for the entry, kitchen, and dining room. Layout #2 for the upstairs. Layout #3 for the living room & patio, and layout #4 for outdoors.

 

Also, changing layouts would allow you to stay in the space, you would only have to wait for the layout to load the items, like what happens occasional when decorating a space, you'll get an alert message saying all the items in the space must reload before adding something.

 

From a programming stand point, these solutions are readily available, and in fact, in terms of linking spaces, have already been used in Home as is the case with the Mansion.

 

But to me, saving multiple layouts would be the best solution, as it not only would allow people to decorate their spaces without being limited to 100 slots, but it also would allow us to save different themes for our spaces, like holiday themes, without having to waste countless hours trying to redecorate them every time we want to switch.

 

This would also benefit Sony and the other developers as it would surely encourage more sales of items to use in all the different layouts people would make... Instead of what we have now, and that is a limit of just 100, and because its such a pain to redecorate, most people likely rarely change their layouts, and thus the incentive to buy more items isn't there.

Sony's PlayStation Home updated mission statement...


"Like it never happened"


- Stand for something better than mediocrity and don't disguise it as adequate, when clearly it is far from that to anyone willing to be objective and unbiased. -

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Fender Bender
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Re: Furniture slots

[ Edited ]
May 13, 2013

Can't they go in and reduce the slots needed on the older active furniture?


Thanks Asuka424 for the Signature
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Treasure Hunter
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Re: Furniture slots

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May 13, 2013

ralahinn1 wrote:

Can't they go in and reduce the slots needed on the older active furniture?


Yes.  It's been done by some devs, and from what I have heard it is a very easy and quick thing to fix.

 

However, the vast majority of older active items are from Sony and based on comments made by our Community Manager and Tech support, Sony has no plans on fixing their active items to use the amount of slots they really need instead of the default 22 slot allocation - Even though I suspect most reasonable people would agree that if they did that, people who refused to buy them before due to their 22 slot allocation might buy them now, and even those that already have them, it would improve customer relations, and encourage sales of other items as it would free up valuable slot space.

 

Unfortunately the current leadership and management of Home does not seem to care.

Sony's PlayStation Home updated mission statement...


"Like it never happened"


- Stand for something better than mediocrity and don't disguise it as adequate, when clearly it is far from that to anyone willing to be objective and unbiased. -

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Game Mechanics Developer
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Re: Furniture slots

May 13, 2013

We have some table and four chair items that take up 3 slots. A Dining Table that has 4 chairs, 4 place settings, a table, 2 candlesticks and a vase AND you can customize the table cloth color and it only takes up 6 slots.

Giving you more that uses less slots is a goal of ours.

So while it sounds like there are no more furniture slots coming, there are furniture items that do more with less. From us at a minimum.

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