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Keyblade Wielder
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Re: AL2009man's Suggestions of the month [September 2013]

Sep 6, 2013

This thread is too epic to get lost in the suggestions thread. Al, you have actually got some pretty neat ideas here. That glitch walk looks hilarious.

 

I'd also, kill for that der dubstep gun.

 

 

Yuss.

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Treasure Hunter
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Re: AL2009man's Suggestions of the month [September 2013]

Sep 6, 2013
The dubstep gun is the only reason I want SR4.
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Treasure Hunter
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Re: AL2009man's Suggestions of the month [September 2013]

Sep 6, 2013

LightOfValkyrie wrote:
The dubstep gun is the only reason I want SR4.

then you could use it on this guy


<

         photo evolve_zps9e0e8f3e.jpg

                                                 Welcoming Committee   

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Ghost of Sparta
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Re: AL2009man's Suggestions of the month [September 2013]

Sep 6, 2013

King_xO-AsSaSSin wrote:

LightOfValkyrie wrote:
The dubstep gun is the only reason I want SR4.

then you could use it on this guy


 Pierce would enjoy it

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PlayStation Support
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Re: September 2013 Suggestions Thread

Sep 6, 2013

I merged the threads so these ideas get more visibility Smiley Wink

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Ghost of Sparta
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Re: September 2013 Suggestions Thread

Sep 6, 2013

Trawnza wrote:

I merged the threads so these ideas get more visibility Smiley Wink


great job

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Lombax Warrior
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Re: September 2013 Suggestions Thread

Sep 6, 2013

How about some public spaces that are more nature friendly? Smiley Very Happy I don't think I've seen a large space where you could just walk around the woods and come across some creeks or waterfalls. Something like this, maybe?

 

Nature walk

I just thought it'd be a nice place to walk around or maybe ride your horses at. Smiley Happy

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VP of Gaming
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Re: September 2013 Suggestions Thread

Sep 7, 2013

                                                 No Man's Land: Survivor

 

The mission: Two teams start off at two different ends of a ten block long, five block wide playing field. Their mission is to make it to the opposite end of the space, and enter a tent, in order to win the game.

 

The time limit can be 30 minutes. The game will end when the time expires or all surviving players from one team have made it to their respective tent. Once this is done, the game will end and points will be calculated and prizes issued.When in the tent, the survivors can chat, wander around the tent or quit.

 

The survivors will also have the options to go outside and look at the battle in an invisible mode or have a satellite view of the play area. In either mode, they cannot interact with other active players.

 

Players who have quit prior the the calculation of the points will not be counted and not receive the prizes. And once they have quit, they cannot rejoin that particular game while it is still active. This will prevent padding of the score.

 

Players will want to kill their opponents in order to prevent them from making it to the end. As the objective of the game is to survive and enter the tent, kills will not count to the final score. Spped and the number of survivors is important. 

 

Prizes will include temporary strengthening of armor and a more powerful weapon. These new items can be used in other game modes and should be timed to expire within five or ten minutes upon starting a new game.

The way you play the game is the way you live your life.

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Big Daddy
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Re: September 2013 Suggestions Thread

Sep 7, 2013

Warming up by Barrel 1.jpg

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Monster Hunter
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Re: September 2013 Suggestions Thread

[ Edited ]
Sep 7, 2013

Would be nice to ride veemee surfboard LMO on a beach with huge waves where you perform tricks such as aerials, surf under rip curls ,inside tubes, and hang 10.  Kawabunga! Additionally, a space to play (man hunt) which is essentially team (hide and go seek)  mixed with tag for those unfamilar with the popular childhood game.

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