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Heavy Water Developer
Registered: 03/30/2011
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Re: Avalon Keep - Dungeon Expansion

Oct 31, 2012

Hey All

 

Here is the matrix. Currently it is pointing to the wrong page! Please share this and this link will eb updated in Home!

 

http://www.blog.heavyh2o.net/?page_id=92

 

Thank you,

-HM

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Uncharted Territory
Registered: 08/08/2011
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Re: Avalon Keep - Dungeon Expansion

Oct 31, 2012

So that makes the default numbers

 

Purple: 85%

Green: 10%

Blue: 4%

Red: 1%

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Heavy Water Developer
Registered: 03/30/2011
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Re: Avalon Keep - Dungeon Expansion

Oct 31, 2012

Everyone

We have been reporting an error when you feed the moster 50+ times that will cause the whole space to basically fall apart! So please hold off on feeding him that many times until a fix can be implemented. 

 

We will update this thread when we know more.

 

Thank you,

HM

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Heavy Water Developer
Registered: 03/30/2011
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Re: Avalon Keep - Dungeon Expansion

[ Edited ]
Oct 31, 2012

LunarEmerald wrote:

So that makes the default numbers

 

Purple: 85%

Green: 10%

Blue: 4%

Red: 1%




Exactly correct! 

 

-HM

 

*Edited to add Quote

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Heavy Water Developer
Registered: 03/30/2011
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Re: Avalon Keep - Dungeon Expansion

Nov 1, 2012

Hey All

 

I was just rereading the thread. There magic number to earn the Companion Peep is 50... but it breaks right now. We are aware of the guest item redemption as well. We have submitted fixes and waiting on confirmation for when it all goes live.

 

Thank you,

-HM

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Ghost of Sparta
Registered: 11/12/2010
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Re: Avalon Keep - Dungeon Expansion

Nov 1, 2012
^You guys are one step ahead of the curve as I wanted to file a form in support. Awesome job and I really like the dungeon addition. Smiley Happy
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Lombax Warrior
Registered: 02/04/2012
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Re: Avalon Keep - Dungeon Expansion

[ Edited ]
Mar 16, 2013

Thanks for giving me all your items from Barlow for free, Heavy Water. LOL

 

The crystal mohawks make you look like you got stabbed in the head with a bunch of crystals. One of the crystal spawn points (by Gisele) takes extra time for its crystals to disappear and be counted in your collection after you move through it, and another spawn point (under the islands) is located outside of the space parameters and therefore creates unobtainable crystals. I like how Gisele tries to rationalize the locations for scavenger hunt items or checkpoints: maybe the dungeon key "fell through a crevice". LOL Ahh, okay, I guess you can check off the box for realisticness/believability; nevermind that the key would be floating in mid-air, there are no crevices in the area, let alone substantial ones, and there would be no reason for an exterminator to just randomly drop the key in that area. In the dungeon, the guard in front of the blocked off passageway, Ryan, says he can't let me by in good "conscious". Did he mean "conscience"? Finally, I feel a lot more sorry for the aquatic beast than I do for the gnomes I feed it; the huge creature almost has no living room whatsoever, cramped in that tiny cistern. I'm sure it crashes its head into the wall every time it swims and jumps up frantically to get another tasty treat from the surface.

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Treasure Hunter
Registered: 01/17/2012
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Re: Avalon Keep - Dungeon Expansion

[ Edited ]
Nov 1, 2012

Ok im trying to figure this out, you buy the add -on, collect crystals to trade for feeding gnomes, after 50 feedings you get a peep companion what is that exactly? and theres are no other rewards right?

 

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Survivor
Registered: 07/17/2009
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Re: Avalon Keep - Dungeon Expansion

Nov 1, 2012

 

Executioner Peep-Static mini  20 feedings reward

 

 

Exeutioner Peep-Heavy pet 50 feedings reward

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Treasure Hunter
Registered: 09/20/2008
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Re: Avalon Keep - Dungeon Expansion

Nov 1, 2012

I received the Executioner Peep-Static mini for 5 feedings and 20 feedings for the Executioner Heavy Pet.  I didn't get anything but a broken space for 50 feedings Smiley Frustrated

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