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Sackboy
Registered: 11/22/2008
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 12, 2012

I suck at all things shooting and am not having a problem with the aiming sustem. Sniping by being able to use the six axis is making me very happy in fact. I actually can line up the shot instead of going too far left, then right, then left, the right of the target.

I got through normal without even finding a "Aim Assist" listing, and more then half way through Hard now.

AS a side note, when I started the hard run through I was actually looking for crushign and could not find it. Do I have to complete hard first?

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MVP Support
Registered: 08/07/2009
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 12, 2012

I personally don't like the sixaxis, it makes aiming a pain since I tend to not be able to hold the Vita completely still (so when I use analog to aim, it keeps drifting).

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Uncharted Territory
Registered: 06/30/2011
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 12, 2012

It sucks when your on a rope shooting and your arm moves, but other than that, i like using the gyroscope unless I'm upside in my chair trying to shoot a guy.  But i like it.

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Uncharted Territory
Registered: 02/17/2011
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 12, 2012

I agree I have played the demo and it sucks so bad, whenever you move your anolog stick it keeps moving like it lags or my sticks feel broken, unit 13 does not have that problem, glad I did not waist fifty dollars on it.

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First Son
Registered: 04/04/2009
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 12, 2012

Honestly I thought aiming was easy and I actually like it better than Unit 13. I got over 300 headshots on my first playthrough on Hard difficulty, and that was surprising to me because I thought it was going to take a while to get used to the smaller analog sticks.

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Treasure Hunter
Registered: 05/12/2010
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 12, 2012

The controls on Unit 13 are way easier.

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Uncharted Territory
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 12, 2012

True

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First Son
Registered: 03/07/2012
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 12, 2012

Personally, I find that the controls work just fine. You just can't play it like Uncharted 3 or Gears of War (just throwing in another 3rd person shooter) as the sticks are too small for that kind of accuracy. I find that it's easier to just get my sites up (aim) in the general direction of the enemy and then use the sixaxis sensors to actually line up/fine tune the shot. Using only sticks or only the sensors makes shooting unnessesarily difficult.

Coming from someone who is loves and plays a lot of 3rd person shooters (I'm a hardcore Gears of War 3 player), once you understand exactly how the aiming and cover systems work and work best, the game plays and feels much smoother.

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Fender Bender
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 14, 2012

Personally I loved the aiming mechanics. I've been asking other Vita devs to copy them.

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Sackboy
Registered: 03/18/2010
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Re: Uncharted: Golden Abyss's Aiming Mechanics Suck

Mar 14, 2012

turn the aiming sensitivity and motion control sensitivity up all the way. it makes a word of difference.

ALSO use motion to fine aim if needed.

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