After making some phone calls and talking to some of the neogaf devs (there are actual game devs on that forum who I'm friends with before their fame to game). It's confirmed and now I have to edit PlayStation Spec portion of the PS4 main thread ...
"-At most, the OS uses 1.5GB, with a good amount of that helping the HD recording feature and on the fly switching/ multi tasking
-4.5GB is indeed about what's available for devs at present.
-1GB is set aside for futureproofing OS operations down the line.
-1GB for developer reserve, should they need it"
I was also told that due to this Lowering of ram for the developers, the CPU clock can be overclocked to compensate.
Where did I hear that before...
This sounds legit as it would make sense for them to have leeway to update the os. What I don't understand is why 1GB is for developer reserve, why not just make it 5.5GB if they can use it anyway. What is the the point of separating it?
With 8GB of RAM compared to PS3...
I think, no matter how much we are getting for Games, it'll still be more then PS3,
& thats all we need to know, ~_~
There is no reason to Discuss, or Fight over it, oO