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Aug 21 2013
By: rojito Treasure Hunter 7199 posts
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The Binding of Isaac: Rebirth (Afterbirth Expansion) Info, Trailers

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17 replies 3507 views Edited Sep 8, 2015

 

 

 

- Greed Mode: a whole new game mode with a heavy focus on risk/reward that is a completely new way to play that features new endings and a final boss.
– Expanded main game: a new final area has been added to the main game along with another new final boss and ending.
– Daily Runs: compete for highscore / best time on the leader boards in these daily seeded runs.
– 10 totally new and awesome challanges
– 1000+ new rooms, as well as new tiny rooms, closets and giant arching hallways.
– Totally new playable character, Lilith, mother of demons.
– 120 new items! not counting tons of new pickups, chests, pills, bombs, cards etc. taking the item count up beyond 525!
– 4 new alternate chapters with new chapter specific enemy types visual themes and surprises.
– New seed code combo page, as well as a butt ton of new seed codes that mod the game.
– Expanded soundtrack!
– New room types like, trap rooms, double treasure rooms and ultra rare closets!
– Greatly expanded and updated HUD system
– Tons of new secret transformations
– 8 new bosses
– 25+ new enemies
– Updated weapon combo system
– Far too many new achievements
– 20 million new co-op babies

 

A brand new game mode for the Binding of Isaac: Rebirth has been announced called Greed Mode.

 

Although many fans were expecting news on the Afterbirth expansion this week, co-creator Edmund McMillen has instead revealed a new game mode.

 

Greed Mode is sort of like a mob/boss rush style survival challenge mode, which heavily relies on shops to give you lots of options as to how you build your baby.

 

Each floor in Greed Mode will feature one of Afterbirth's new double-sized shops, two treasure rooms, a curse room, a devil room and another large room with a rather ominous-looking button in the centre.

 

If you press said button, monsters will start spawning, with a timer counting down to zero. Every time the timer reaches zero, a fresh wave of monsters will emerge.

 

You can stop the spawns whenever you want by hitting the button again, but it will hurt you and reset your earnings bonus.

 

The Greed Mode's shops will sell a wide selection of items, including boss items and pickups. You'll need them for health and keys to open up the second treasure room for example.

 

 

 

 

The game’s latest dev blog post shows off some new combos coming in Afterbirth, along with a new boss.

 

According to developer Edmund McMillen, item combos were the most commonly-requested additions for the forthcoming expansion: “…one suggestion everyone seems to demand is MORE ITEM COMBOS!” he wrote on the game’s website, and then showed a few interesting ones: Rubber Cement, an item that causes Isaac’s tears to bounce off of surfaces, now works in tandem with the Technology and Brimstone beam items; this means that, if the RNG plays ball and you get Brimstone or Technology and Rubber Cement, you can bounce your beam tears all around a room for maximum chaos and destruction. The Dr. Fetus item now combines with 20/20, so you can cry out two bombs at a time.

 

McMillen showed off a new boss as well. Called Little Horn, he appears to be in the same ‘boss class’ as Loki, and according to the post “not only does this guy break the mold with his AI, but he also has more attacks than normal bosses… easily one of the most fun boss fights thus far.” There is GIF on the website that shows Little Horn teleporting Troll Bombs around the arena while a large black projectile harasses Isaac.

 

The post ended with a promise to announce the release date for Afterbirth next week.

 

 

From the blog:

and one final tease… afterbirth will feature daily runs with score boards!
what does this mean? well every day the game will generate a specific seed that will be generated the same for everyone (minus locked things) and you can now compete against the internet for best score in the run! this feature was one of my favorites in spelunky and i always wanted to do it in isaac… but how do you score a game like isaac? more on that in a later post…

Curious to see what type of scoring they intend to use.

 

 

 

 

 

Game is out now!

 

 

 

 

 

 

 

 

 

 

 

Some info on the co-op:

 

Joining a game steals a container heart from the main player and spawns in a little floating baby.

 

When a 2nd player spawns in, both players damage/tears are lowered to balance things a bit, but every aspect of whatever items isaac has at the time of spawning are applied to the baby, including usable items.

 

A lot of the baby forms are just cosmetic, but there are also quite a few “special babies” that each come with their own abilities.

 

Every special baby has a “cursed” counter part. so there is just as much of a chance in spawning a baby that will randomly spawn a troll bomb every 1-2 min. as getting a baby that heals p1 when it dies.

 

-co-op is local play only.

-co-op IS NOT online in anyway (aka you can only play with someone in real life next to you)

-p2 can only join of p1 has more than one container heart.

-p2 can steal life from p1 by pressing start, but cant steal any life if p1 has only one heart left.

-there are NO co-op related requirements to gain platinum god. 

-there will be some co-op related achievements.

-the game will be balanced so co-op wont be as OP as you would assume

-p2 flys, but cant pick up any items.

-once p2 dies when they respawn their baby is randomly chosen again. 

-p2 can leave play giving p1 back their life at any time, but if they spawn back in they will be using the same baby.

 

Seems like co-op will be fun.

 

 

 

Alot of Details here: http://bindingofisaac.com/

 

 

 

 

 

 

 

The Binding of Isaac Rebirth 2014 Q&A!

Ok so first off im making this QA so the fans are informed, i get a constant barrage of emails, tumblr questions and tweets about rebirth, and these seem to be the most common questions.

im doing this for YOU so all i ask in return is to be sure to post this QA places so fans can read it, and if you ever see someone ask one of these, just direct them to this post please Smiley Happy

now on to theQ&A!

—————————————-

Q:Why are you making a remake already!!??
A: Waaay back when we made wrath of the lamb we had planned on another expansion around the size of wrath, but because of flash limitations not only was it not possible, most of our flas got so corrupted that it took days to export simple patches of the game. 
i was contacted by Tyrone of Nicalis (Cave Story, VVVVVV, etc) about a super meat boy remake for non xbla consoles, and since i had hit a wall with isaac i suggested a remake and we were off!
 
Q:Why did you change the art style for rebirth!? (ps i hate it!)
A: i have a few reasons for the change.. let me list them!
1. i didnt like the flash style, isaac was a big rush job and i did all the art in less than 2 months. i wasnt ever happy with it and hadnt planned on the game being so successful so i just got the job done so i could finish the game… aka the art was lazy and to me, just an eyesore.
2. i had always wanted isaac to be retro looking. the game was based on zelda and if i was any good at pixel sprites and had more time i would have done the whole game in a retro style. i had originally wanted to do more of an nes look, but after loads of testing and a few public opinion posts we decided on a gba (higher than 16bit) art style.
3. if i had to do all the art myself it would push mewgenics and rebirth back a ton. i didnt want to spread myself thin or half **bleep** the art so i asked tyrone to put his best pixel artists on the job. 
4. i like this style a lot more.
Q: Ive seen pics and i hate the way the game looks! why are you such a foolish mongo!?
A: the pics you have seen are still very early builds of the game, all the basic art is in place but non of the game’s new visual additions are at all in place.
when its all said and done rebirth will feature a **bleep** load of very pretty animated pixel effects, from fog, lighting, moving grass and torches to non enemy creatures that wander, crawl, fly and eventually get stepped on. there will also be tons of other little effects like interactive puddles, smoke, subtle quakes, drips,drops and moving foliage.
so please hold your opinions till we finally release an official and final screen shot, and if you still hate it, i wont force you to buy the game Smiley Happy
Q:Is rebirth an expansion? and what will make it different than the old game?
A: not only is rebirth a fully remodeled and revamped and greatly improved version of isaac + wrath of the lamb, but it will also feature so much content that the game will almost be doubled in terms of new enemies, items, characters, endings, secrets, rooms, chapters, challenges and a **bleep** load of very new and unexpected additions. 
Q:Will rebirth support my XYZ controller?!
A: yes, rebirth features all the support that any normal non-flash game would feature.
Q:Is rebirth still in flash!?
A:NO!
Q:Will rebirth be full screen and have resolution options that dont suck!?
A: yes rebirth features all the support that any normal non-flash game would feature.
Q:Are you taking preorders? and if i own isaac do i get a discount!??
A: not yet, but yes. when preorders start up, till its release we will be taking preorders and if you own isaac you will also get a very sizable loyalty discount. i cant say how much it will be just yet, but it should make owning the original very worth it. 
Q:Are you doing early access?!
A: hell no, rebirth is a game loaded with secrets and fun stuff i dont want anyone to see before anyone else. i also hate showing my wip games.
Q:What platforms is rebirth coming out on?!! and why isnt it coming out on XYZ!!!!
A: as of now, Steam, Ps4 and Vita.. but the rest arent out of the question. we would love to release on all systems, the ball is in their courts though. we miiiiight also test the game out on ipad and see how it works, if it works ok then we will also release there.
Q:Why no Nintendo!!!! I **bleep** HATE YOU!
A: we want to release on 3ds, and will if given the option. isaac currently goes against Nintendos publishing rules due to its religious aspects.. but stuff might change, you never know.
  
Q:Can i switch art styles back to the flash look? 
A: of course not, rebirth will only feature one art style. 
Q:Will the music for rebirth get the same overhaul that the graphics and gameplay did or are you just phoning it in!?
A: we are for sure not phoning it in. rebirth will feature a fully updated score to go with the new lush environments that is sure to please. 
Q:I hear there will be multiplayer! tell me more about it! or else!
A: there will be local co-op only. how this will work is still being tested so i cant give any details on it just yet. 
Q: I heard a rumor that you will be adding some thing to the game that i hate! why are you doing that! why are you breaking the game i love so much you **bleep**!?
A: rumors are rumors till you hear them from me. im currently playing with a lot of ideas on ways to expand and improve isaac, some of them might not be appreciated by all but understand that i wouldnt ever do anything to ruin any aspect of the game and things will be heavily tested before anything becomes official. 
Q :When will rebirth release? i want a **bleep** date! give me a date!!!!
A: i have no idea other than sometime this year, its done when its done. 
Q: Will you be adding day one DLC!? i feel like the game is already ending and i need moar!!!! tell me you will be making dlc!!!!
A: NO! you have no idea how many times this is asked, the game isnt out yet. only **bleep** plan day one dlc that isnt included in the games release! i dont even plan dlc till a game comes out and i see what worked and what didnt. if rebirth does well and people want more, and i can dredge up more ideas..  then yes one day there will be more.. but dont ask till its out!
Q: I heard you arent even working on rebirth! what the hell are you doing on it anyway!?
A:i am very much so working on rebirth. im the lead designer of rebirth and have final cut, i approve/test every aspect of anything that goes into the game and nothing is final till i give the ok. i also sketch out enemies/bosses/items/item effects/etc out in flash for the artists to remake. 
Q:Are you going to fix all those **bleep** bugs?! you **bleep** **bleep** **bleep**!
A:yes, most are already fixed! some of them i didnt know existed! chances are neither did you!
Q:Will rebirth actually run well on my pc!?
A: it wont be in flash, so yes it should run quite well.
Q:Will you support daily runs or shared seeds so i can stream against other players online!?
A: yes, this is a goal of ours. 
Q:Will i be able to show off my isaac once i finish a game?
A:yes, another goal of ours is an easy way to export an image of your final isaac form to share online!
Q:What stage of development are you?
A: beyond the half way point. id say 85% of the art is done and almost all the games old content has been remade in the new engine. 
Q:How many people are working on rebirth? and is florian still working on it?
A: 3 artist and 2-3 programmers i believe. one of them is spider, creator of spider mod. he knows the game inside and out and has been a great asset to development. florian isnt workin on the remake because he doesnt really program much outside of flash, but is on call for the programmers and gets weekly builds to help test.
Q:Will rebirth feature new playable characters?
A: yes it will feature more than 3 new playable characters! (that also means new unlocks for each final boss + new chapter(s)item unlocks for all characters)
Q:Will rebirth feature more items, if so how many?
A:there are currently over 150 new items, bumping the item count to far beyond 300! on top of that there will be loads of new tarot cards, trinkets, interactive objects, room types, secret areas, and basic item pickups. 
Q:Will rebirth feature more endings and chapters?
A: yes, yes it will. 
now leave me alone!

 

 

 

 

The Binding of Isaac: Rebirth is a remake based on the original Flash game, The Binding of Isaac. It will be developed by Nicalis with Edmund McMillen in a supervising position.

 

Rebirth features a new non-Flash-based engine and the same designs as the original, but with brand new 16-bit pixel graphics. The game will also include additional content in the size of the Wrath of the Lamb expansion, including things that had to be cut from the original game due to the limitations of Flash.

 

When Isaac’s mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement facing droves of deranged enemies, lost brothers and sisters, his fears, and eventually his mother. The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.

 

It is due out early next year for PS4 and Vita. For Rebirth, McMillen tore down The Binding of Isaac and re-built it from scratch, complete with local co-op, competitive loadouts and more than two playable characters.

 

 

 Mod Edit: Added label. Want to learn more about labels? Click here! -Super_Nova2k13

 

 

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Treasure Hunter
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Re: The Binding of Isaac: Rebirth Info, Trailer

Jan 14, 2014

added Q&A

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Keyblade Wielder
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Re: The Binding of Isaac: Rebirth Info, Trailer

Jan 17, 2014
Want this on PS3.
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Re: The Binding of Isaac: Rebirth Info, Trailer

Apr 17, 2014

Check the dev site: http://bindingofisaac.com/

 

They put up alot of info on the game.

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Re: The Binding of Isaac: Rebirth Info, Trailer

Jun 17, 2014

added co-op info

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Re: The Binding of Isaac: Rebirth Info, Trailer

Aug 14, 2014

added trailer

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Re: The Binding of Isaac: Rebirth Info, Trailers

Aug 20, 2014

added video

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Re: The Binding of Isaac: Rebirth Info, Trailers

Nov 5, 2014

Game is out now!

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Re: The Binding of Isaac: Rebirth Info, Trailers

Nov 5, 2014

rojito wrote:

Game is out now!


You don't have to make 5000 posts to get your post count up.  

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Re: The Binding of Isaac: Rebirth Info, Trailers

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Nov 5, 2014

shadoefax wrote:

rojito wrote:

Game is out now!


You don't have to make 5000 posts to get your post count up.  


Not to mention the game is junk imo. It would be better if it didn't come out. How did this game get such high review scores? The controls are bad the graphics are bad the audio is bad etc etc.

 

I kept reading that it was like the original Zelda but I don't think so Zelda came out in 1987 and is still better. 

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