Those 2 games would have sold a lot more copies if they released on time (and that's a fact). I'm happy to see those game developers lose money for their own mistakes. Maybe next time (if there is a next time) they will try harder to meet deadlines.
Shut the **bleep** up. You have NO idea what that means.
Some of these guys work night and day, with nearly double shifts just to get out the game you take for granted on time. And when they want to be human, and push back the release date instead of them doing this, you get mad? Get mad at the people who drove them to want to release that early, don't get mad at the developers. If you can't understand this, stop playing video games, you don't deserve it.
I'd merit a game for being on the market long before I'd merit a delay.
You are obviously not a Nintendo fan. They almost never release their 1st party games on time, but they are usually worth the wait even though its frustrating. Could you imagine a buggy unfinished Zelda? People would lose their minds. As frustrating as it is, I would rather wait a few months for a better product.
Oh, I like Nintendo.
Just not all the time. I like to vary out my playing more and more.
I'm especially not interested in 3D World this year. Didn't like the first, not interested in the second.
3) If people keep delaying and delaying, all we get is more time we're forced to wait. I'm tired of delays. We shouldn't reward delays with more money. Get it done right the first time or don't do it.
Rockstar delayed GTA V and that is great game. The extra time spent waiting was well worth it and I'm sure Watch_Dogs will be worth it as well.
Here's an example of what happens when a game is not delayed. I will be using an Xbox exclusive but I think it is a good example. Epic Games released Gears of War 2 in 2008. They had to release 6 updates over the course of 2 years to fix numerous glitches in it while also adding in a few new multiplayer features such as numbered ranks. Would you rather have a game that has to be patched many times just to fix the glitches, or have a game that is released that doesn't contain experience-ruining glitches?
I'd rather have people do their jobs and get it out when they say it's coming out.
I wouldn't mind so much if DriveClub was meant to come out in the Spring. If they had originally said "This game is coming out in the Spring" rather than "It's coming out at launch" and delaying it, I would've been completely content with it.
But no. I got my hopes up for nothing. Started to get excited, more interested in the game as it keeps building up, looking forward to playing it with friends, and now I gotta wait four more months at least just to get it.
No thank you.
As you've read, I'm very much a man of my word, and I intend that other people keep theirs as well. When they say it releases, then it should release. I'm getting sick and tired of so many games I want to get continually delaying because of some reason. Pikmin 3, Rayman Legends, Watch Dogs, Donkey Kong Country Returns: Tropical Freeze, and now Drive Club.
(PS I didn't really have much of a focus on GTAV until it came out. The delay didn't bother me since I didn't care).
If you don't like it, don't buy games. You are a consumer. Therefore, you are not making the decisions. Get used to it.
Sounds fair to me. Looks like they lost a customer because of the delay.
How in the hell would those two games make more money by releasing on time? Launch games don't sell crap because there is not yet an audience.
Well, Watch Dogs wasn't just a launch game. It was on PC, Wii U, PS3, and Xbox 360. It was a final release on some, and a new installment on others, giving it the potential base of over 200 million.
Drive Club is the Launch game, and even then some launch games do very well. Wii Sports sold 80 million.