03-29-2012 01:13 AM
Hey devs, I've started working on a plugin to use Move.me with Unity.
Its pretty basic at the moment but I think I'll be able to get it to
a very usable level in about a week or two. I'm just working in my spare
time so no promises on a deadline though.
When it is ready it should work in both the free and pro versions of Unity,
on both PC and Mac. I think it will be able to support most of the build options
Unity provides, including, pc and mac apps, as well as android and iOS apps.
I do not expect it to work for webplayer or flash builds.
I hope having an easy to use powerful 3D engine behind this community will help
it grow, but I don't know.
Let me know what you think.
03-29-2012 12:02 PM
12 views today and no comments yet, is no one excited about having a Unity plugin?
I had another hour to work on the plugin this afternoon. I can get all the raw data in and check the button states now.
03-29-2012 05:14 PM
Here is an update of what I have now:
you can download what I have so far here.
But it looks like someone else from out side the community already put togather another system here.
So I'm not really sure if I'm going to keep working on this, I'll try to contact that other guy and see if he wants to colaborate with me.
04-29-2012 09:13 PM
this looks really awesome i just wish you two surfaced before i got to far with what ive been working on. i agree that this will help it grow but with all the constraints on move.me i find it hard to imagine where it can go. what it can do compared to what it actualy does mixed with everything that is required to do it i dont think many people will see your work(i honestly dont think anyone from sony comes here), i dont even know if ill make a new project when im done (if i do i will try your stuff for sure) that said i would fully understand if you stop.