That's subjective as well. See, the game isn't even out yet. We don't know if they'll change that by the end of it. Heck, I still believe the new DmC is a completely different franchise than the original, tied only by the storyline.
And...God of War 2 being better than Heavenly Sword? Again, subjective. I enjoyed Heavenly Sword a ton more than I ever enjoyed any of the God of War games, and I've played and beaten all of them.
I wasn't talking about how FUN Heavenly Sword was, I was talking about the mechanics in contrast to that of God Of War 2's. GOW2 had the better controls, it had the better puzzle elements, better AI, better combo strings, etc. Not having a jump button was a grave mistake. It took away a lot of potential gameplay choices. Imagine the Mario games not being able to go left. HS did just that. it took away a dimension from the 3D plane.
Except the story was vastly overshadowed by Heavenly Sword.
Yeah, God of War has never had good story. For that matter neither has Devil May Cry, as they're more into making you watch the fight than actually being in it. Which is why Bayonetta was horrible, and Asura's Wrath is literally garbage and should only be like a movie price of 10 bucks. On release.
Heavenly Sword at least had decent combat, enough to keep me interested in the whole thing. Every time I replay it I learn something new, like this time the Aerial Combos where you launch them with a vertical Range attack, and then follow up, or in the most recent case when I learned that Snake Lady's jet streams can be thrown aside with same launch button (I just dodged them).
Back to story though. God of War has and will always be horribly written, simply because the main character is a baby who's big knife was taken away so he murders the cat with a pair of forks. He's not relatable. He's a giant stick of angst who has no reason to fight, except for that horribly contrived 'my family was murdered by me' which is silly after he mains and destroys hundreds of other families.
Yeah, I know, Devil May Cry is at least 'somewhat' good written, but not enough. Capcom makes stories like my cat makes hairballs; disgusting and it has to be cleaned up afterwards, preferably with fire.
You say I'm more of a 'casual' DMC fan. I'd agree somewhat. I know the mechanics enough to play decently, but as a gamer I want to have more than just gameplay. I want the story.
Ninja Theory has never let me down in the story department. Ever. Seriously, I still hold them above most companies in story because every time they show that they at least 'try'.
I'm thinking that's 'why' Capcom gave them borrowing rights to the franchise. They took the big gamble by letting a smaller, barely-alive company (They cancelled HS2 due to funding problems) deal with their franchise. If they sacrifice minor gameplay mechanics that most people will glance over for the sake of a greater story, then awesome.
tl;dr Marrow cleans up furballs with fire.