Now i know alot of you say things like "Sir Dans level 3 sucks, it can only get 3 kills"
now i know this is true, some level 3's can get alot more kills than others
Parapa gets a garunteed 3 kills, while on a bug map, sir daniel could potentially only get 1
this caompared with an evil cole or radec who seems to be able easily score more than 3 regardless of the map seems somewhat ridiculous
now what most people say is that they are balanced with worse or better level 1 and 2 supers, though this is untrue
ratchet has a very good level 1, good level 2 and 3
jak has a good level 1 and 2, and very good level 3
how is this fair to the characters that have "bad" supers?
well the answer lies simply in the AP system
if sir daniel builds AP twice as fast as radec, then his level 3 seems worth is does it not?
To balance supers, superbot does not need to change them, just change the required AP to get to them
Daniel gets quite a chunk of AP in his fights.
when i said "change" i ment compared to each character, i think superbot would have already got the AP values very close to perfect by now
They have already been doing this haven't they?
yeah exactly! but some people dont seem to understand the concept
however, i for one wish that all level 3's were truely decimating, even if they required more AP
kind of a "holy *bleep*" moment when its activated from the other players
I can agree with that.
yeah i think that the problem could be with the dojo, as it is such a small play space, certain "area of effect" supers like sir daniels would be "un-run-way-able"
although i guess thats for all supers really