Reply
Mar 15 2013
By: Thirty3Three Treasure Hunter 5693 posts
Offline

err... question about evading/dodging changes...

6 replies 155 views Edited Mar 15, 2013

This was noted:

"

  • Characters can not Block or Evade until frame 5 after landing during an air attack; Previously they were able to do so on the first frame if landing during air attacks
  • Characters have been standardized to not be able to Super until frame 12 after landing during an air attack
  • While blocking a hit while already in Block Hit reaction, character’s X velocity no longer gets set to zero"

how long are 5/12 frames? Respectively? Not long, I'd hope, but wow. Does this mean we will have a REALLY hard time to dodge/evade things, and can't air-dodge and stuff as we normally would?

http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/OFFICIAL-GEX-for-PSASBR-Thread-Sony-Santa-Monica-Please-Read/m-p/40066215/
Message 1 of 7 (155 Views)
Reply
0 Likes
Treasure Hunter
Registered: 03/17/2012
Offline
5693 posts
 

Re: err... question about evading/dodging changes...

Mar 15, 2013
And we can't use supers when we land on the ground? Ouch,..
http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/OFFICIAL-GEX-for-PSASBR-Thread-Sony-Santa-Monica-Please-Read/m-p/40066215/
Message 2 of 7 (153 Views)
Reply
0 Likes
Sackboy
Registered: 12/04/2012
Offline
457 posts
 

Re: err... question about evading/dodging changes...

Mar 15, 2013

60 frames per second

Message 3 of 7 (147 Views)
Reply
0 Likes
Treasure Hunter
Registered: 03/17/2012
Offline
5693 posts
 

Re: err... question about evading/dodging changes...

Mar 15, 2013

StarGalaxy37 wrote:

60 frames per second


Okay, I guess that makes sense. Still a bit iffy on understanding. I'm not as "tech-y" as most on these boards.

http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/OFFICIAL-GEX-for-PSASBR-Thread-Sony-Santa-Monica-Please-Read/m-p/40066215/
Message 4 of 7 (141 Views)
Reply
0 Likes
Uncharted Territory
Registered: 07/10/2012
Offline
1360 posts
 

Re: err... question about evading/dodging changes...

Mar 15, 2013

StarGalaxy37 wrote:

60 frames per second


Mate, I think he meant time-wise in seconds.

Image and video hosting by TinyPic
Message 5 of 7 (113 Views)
Hekseville Citizen
Registered: 08/31/2012
Offline
286 posts
 

Re: err... question about evading/dodging changes...

Mar 15, 2013
I'm **bleep** done. Thanks SSM you just completely destroyed Nariko. She''' officially be the WORST character in the game after the patch... This is complete **bleep**, especially since E.Cole STILL has his Giga Punch. Guess I know which game's going to be perma-shelved.
Message 6 of 7 (81 Views)
Reply
0 Likes
Highlighted
Treasure Hunter
Registered: 09/01/2012
Offline
6400 posts
 

Re: err... question about evading/dodging changes...

Mar 15, 2013
Calm down we don't even know what is happening to Nariko. And yes this removes her level 1 k/c, but honestly I see more people go for her 3 instead.
Message 7 of 7 (75 Views)