Reply
Mar 30 2013
By: crashbfan23 Wastelander 584 posts
Offline

Zeus nerfs we can all agree on

21 replies 821 views Edited Mar 30, 2013

-Normalize his dodge-roll.

-Shave a second or two off his level 3.

-Make the teleport less freakin' safe.

-Make the hitboxes less gigantic on his level 3. The hitbox extends way beyond what it should when he punches the ground.

Message 1 of 22 (821 Views)
Reply
0 Likes
Wastelander
Registered: 01/23/2013
Offline
827 posts
 

Re: Zeus nerfs we can all agree on

Mar 30, 2013

crashbfan23 wrote:

-Normalize his dodge-roll.

-Shave a second or two off his level 3.

-Make the teleport less freakin' safe.

-Make the hitboxes less gigantic on his level 3. The hitbox extends way beyond what it should when he punches the ground.


dodge roll does need to be fixed

i don't think he needs to shave a second or two off his lvl 3

his teleport is not safe lol

i agree with the hitbox, his left and right ground pound go out WAY to far. 

Message 2 of 22 (809 Views)
Reply
0 Likes
Fender Bender
Registered: 11/21/2012
Offline
3659 posts
 

Re: Zeus nerfs we can all agree on

Mar 30, 2013

I am currently maining Zeus, I can agree with the level 3 side punching hit boxes being smaller and his dodge roll exploit.

However his teleport is far from safe, block and punish. Remember his teleport does NOT guard break.

Message 3 of 22 (796 Views)
Reply
0 Likes
Splicer
Registered: 06/22/2009
Offline
51 posts
 

Re: Zeus nerfs we can all agree on

Mar 30, 2013
I don't understand what people mean when they refer to Zeus' dodge-roll. Any chance someone could elaborate on this please?

Regarding his level 3, the hit boxes may need to be reduced a little, but it shouldn't be any shorter. If people are smart about dodging, and staying apart from each other, there's very little chance of him getting every player three times.
Message 4 of 22 (787 Views)
Reply
0 Likes
Sackboy
Registered: 02/17/2013
Offline
457 posts
 

Re: Zeus nerfs we can all agree on

Mar 30, 2013
For his lvl3, id either shave off a sec or two or take away his ability to hit both sides of the ground simultaneously
Message 5 of 22 (760 Views)
Reply
0 Likes
Sackboy
Registered: 12/04/2012
Offline
457 posts
 

Re: Zeus nerfs we can all agree on

Mar 30, 2013

Dodge roll extension is not all powerful as there are still a few frames where you can still be hit or grabbed plus the timing is different offline so that might be another reason if anything the thing we should worry about is kat let zeus have his dodge roll extension gotta have at least something to make him viable and no teleport is not safe

Message 6 of 22 (741 Views)
Reply
0 Likes
Splicer
Registered: 03/17/2013
Offline
53 posts
 

Re: Zeus nerfs we can all agree on

Mar 30, 2013

Fix his roll and he's very balanced. He is the best risk reward character in the whole game, if he hits he hits big but he's very predictable and punishable.

~Season 1 and 2 2v2 Champs~
~The original Evil Cole~
Message 7 of 22 (710 Views)
Reply
0 Likes
Lombax Warrior
Registered: 05/21/2010
Offline
249 posts
 

Re: Zeus nerfs we can all agree on

Mar 30, 2013

are the hitboxes on his level 3 that bad? maybe im just lucky because i dont seem to have a problem with them.

Message 8 of 22 (679 Views)
Reply
0 Likes
Splicer
Registered: 03/19/2013
Offline
75 posts
 

Re: Zeus nerfs we can all agree on

[ Edited ]
Mar 30, 2013

crashbfan23 wrote:

-Normalize his dodge-roll.

Yes, please. It's just silly that it's like that anyway.

-Shave a second or two off his level 3.

It's fine as it is. As many people have stated already, his attacks are easy to telegraph.

-Make the teleport less freakin' safe.

I somewhat agree. He can be hit out of it but the window of opportunity is very small.

-Make the hitboxes less gigantic on his level 3. The hitbox extends way beyond what it should when he punches the ground.

I'm in complete agreement, this is really what makes his level 3 so powerful anyway.


Responses are in red.

Toads of Battle

#SackboySquad


Message 9 of 22 (638 Views)
Reply
0 Likes
Gaming Beast
Registered: 09/09/2012
Offline
1670 posts
 

Re: Zeus nerfs we can all agree on

Mar 31, 2013

Thread is titled "nerfs we can agree on"

 

Not everyone agrees

 

THE FORUMS! Smiley Very Happy

I make PS All-Stars History videos, yo!
Current vid: Franzea (stage)
Message 10 of 22 (460 Views)