11-17-2012 04:20 PM
It bothers me that the characters don't seem to know or care that they're not in their own worlds anymore and the cutscenes don't even explain how they got together in the first place, it doesn't make any sense, the arcade mode feels so rushed.
11-17-2012 04:23 PM
11-17-2012 04:23 PM
11-17-2012 04:26 PM
11-17-2012 04:33 PM - edited 11-17-2012 04:40 PM
11-17-2012 04:34 PM
11-17-2012 04:41 PM
11-17-2012 04:44 PM
I dont see anyone making a big deal of the story/arcade mode not having much story, its just people are disappointed. No ones insulting the game or Superbot, they are just a bit disappointed.
11-17-2012 04:45 PM
I'm going to copy my wall of text from another thread, since it didn't belong there, but it does here ![]()
I don't understand why people thought it was going to be a deep story... -.-'' SuperBot said that they consider All-Stars a ''fighting'' game. As far as I know, fighting games have an arcade mode. It's just a few fights and then boom Boss battle. What SuperBot did was quit more then the actual bet. They gave an intro, a rivalry scene and a boss battle and the only thing that is missing is an outro. And people still are acting like the story is bad, but if you look at other games like Tekken for instance, you'll see no difference in how the arcade mode is build up ![]()
I wonder if anyone actually played a fighting game... Then they would know where they are talking about. This game is a ''fighting'' game, not a brawl. ''Fighting'' games arenot popular on their story mode, but on their multiplayer ![]()
11-17-2012 04:48 PM