11-30-2012 08:32 AM - edited 11-30-2012 11:45 AM
In infamous, you could use coles alpha blast to send projectiles like rockets and grenades back at who ever shot them.
In this game it does not have that effect, how come?
it only gives 10 ap and the knockback on players is very minimal. Its not useful to be honest.
Superbot should totally give coles alpha blast a deflect effect like sack boys fan.
So when people are shooting their cake and grenades, Good cole can alpha blast those projectiles right back at them.
11-30-2012 09:01 AM
11-30-2012 09:07 AM
tippy78 wrote:No way we can know the reasoning behind every move... In J&D the peace maker is a ridiculously good gun. In PSABR it just stunns and gives minimal AP. It's just the choice they made. I do think it'd be cool to give that affect though. Definitely no need to buff up the ap for it though.
totally agreed, an ap buff would be unnecessary
the knockback effect is all it really needs
11-30-2012 11:13 AM
11-30-2012 11:18 AM
11-30-2012 11:19 AM
Fat_Slapper wrote:
Evil Coles alpha blast has a knock back effect and gives more ap too. Good Coles neutral circle will absorb projectiles but either I need more practice with it or I find sloppy and hard to time to use.
My beef with the Coles are how easy his level one is cancelled and how little range it has. Other than that both are pretty legit
freeze rocket or amp combo or tar trap or gigawatt punch + level 1= insta kill
or just block an couter with his level 1
11-30-2012 11:41 AM
11-30-2012 11:44 AM
Fat_Slapper wrote:
That's what I do. Combo into freeze if they don't go flying is a sure kill. But sometimes they will jump out and cancel the super. It is what it is. This is only with G . Cole though
the block and amp combo strategy is better imo
i rarely use the ice rocket then level 1.