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Fender Bender
Registered: 09/07/2012
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Re: Why do we really want Crash?

Oct 26, 2012

for nostalgia's sake...

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Lombax Warrior
Registered: 09/20/2012
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Re: Why do we really want Crash?

Oct 26, 2012

I want Crash for multiple reasons !!! I would LOVE to see how He attacks !!! Heh He's also My second fvaorite Play station 1 character !!! :smileyvery-happy: XDDD Rayman My First~ =^_^=

 

:heart: :heart: RAYMAN :heart: :heart:

RAYMAN'S GIRL/LOVER/WIFE/STALKER/ADMIRER 3333333333
My Account on Anivide!!!
http://www.anivide.com/user/Sexygamergirl

A GAMER.
A COSPLAYER
A FUN AND FRIENDLY ALSO HYPER GIRL.
REMEMBER THIS FOREVER.........
I AM A FOREVER RAYMAN FANGIRL AND GAMER.
A JIM CARRY FAN
I LOVE & SUPPORT THE FRENCH AND UK ACCENTS AND COUNTRY.




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Hekseville Citizen
Registered: 09/13/2010
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Re: Why do we really want Crash?

Oct 26, 2012

At the first response. You **bleep** idiot. It was a linear platforming game from the 90's! You're a **bleep** idiot! It's not some open world Assassins Creed! Games back then were ALL linear with the exception of RPGs.

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Wastelander
Registered: 09/24/2012
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Re: Why do we really want Crash?

Oct 26, 2012
What achus said. I don't really care for him as a character, but when I think of ps1, Bushido Blad- I mean crash comes to mind along with Tomba, Road Rage, ReLOADED, Pandemonium and a few others.

I don't even really want him, but everyone else does and I'm tired of the Megaman-I mean Crash blues.
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First Son
Registered: 02/01/2010
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Re: Why do we really want Crash?

Oct 26, 2012

Crash is not only what got me into PlayStation but gaming in general. Crash 3 is by far my favorite game ever and it never gets old to me. The thing is Crash while he was a PlayStation exclusive was a icon and when Naughty Dog let him go he was never the same. There were some good games but they never reached the peak of the classics. Crash when it comes down to it is the definition of PlayStation All-Star and without him in the game is jarring. I hope in the end he makes it as DLC but I'm not counting on it at this point.

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Wastelander
Registered: 09/10/2008
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661 posts
 

Re: Why do we really want Crash?

Oct 26, 2012
I mean did Actavision say definitively that they won't release him did I miss something? This is a genuine question.
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Gaming Beast
Registered: 05/04/2012
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Re: Why do we really want Crash?

Oct 26, 2012

crash bandicoot is the reason i got a playstation.  a million times yes

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Uncharted Territory
Registered: 08/03/2009
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Re: Why do we really want Crash?

Oct 26, 2012

Raygirl22 wrote:

I want Crash for multiple reasons !!! I would LOVE to see how He attacks !!! Heh He's also My second fvaorite Play station 1 character !!! :smileyvery-happy: XDDD Rayman My First~ =^_^=

 

:heart: :heart: RAYMAN :heart: :heart:


Yea Rayman Was really great, my 4th fav ps1 game * the first one , never played 2..* 

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Uncharted Territory
Registered: 08/01/2012
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1384 posts
 

Re: Why do we really want Crash?

Oct 26, 2012

Well i dont know about anyone else but crash will always have a speacial place in my heart, crash warped was the first videogame i ever played, before pince of persia, before spyro, before zelda, before sly, it was crash, and i loved the gme, i spent nights playing the original crash games, and the fact that crash ws the ps1 mascot and to see the atrocity activision turned his legacy into crash deserves to be in this game, he just does, or at least to me he does.

[URL=http://s854.photobucket.com/user/princedastankeizon/media/princeofpersiasig_zpsebd22603.png.html][IMG]http://i854.photobucket.com/albums/ab102/princedastankeizon/princeofpersiasig_zpsebd22603.png[/IMG][/URL]
prince of Persia moveset: http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/Prince-of-Persia-in-all-stars/m-p/38273897#M125640
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Wastelander
Registered: 07/14/2012
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797 posts
 

Re: Why do we really want Crash?

Oct 26, 2012

Because if this game is TRULY about the history of PlayStation, then Crash is by far one of the most deserving characters to get a roster spot on this game. Crash basically singlehandedly sold the Ps1 and BEAT Nintendo.

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