Why is everyone so stiff about tournament rules for this game.
I understand the 1v1 thing.
The banning of items and Stage hazards is what confuse me though. It is the exact same reason why I couldn't play Smash Bros tournaments and I hoped people wouldn't do that to the All-Stars scene.
The items in this game seem very under powered to constitute a ban.
The Hazards are part of the game and do not give an unfair advantage to either player so what the heck?
Are there any serious tournaments with the items and hazards turned on?
Outside factors that can influence a match SHOULD be eliminated. A match should only be decided by both player's skill and nothing else.
Not to say there is not strategy around items, but thet can unfairly influence a game one way or another, and that is not a good thing. Same for hazards.
Also, many stage help one character over another TOO much. These too need to be banned for fairness.
Does that make sense? I know it isn't "as fun" and I really do understand a lot of people never played Smash because it turned so serious, but that is what happens to fighting games.
If you want a tournament with items and such, organize one! I'd even put it on my events page for the website.
There are other people who like hazards and items, I'm even working on the idea of more of a friendly league with those things for those who like them.
Thank you for reply.
I'm all for serious fighters. I play Blazblue fairly competitively (Rachel main for life) but there just aren't as many extra regulations with features in the "item type" fighters.
I feel like the game was meant to be played with the craziness intact. I understand the new rules would change tier lists and the such but I feel tournament players should be able to adapt to these things. Tournament players have to adapt all the time when new tricks are discovered and such.
As for making a tournament I might do that even though I'm not that good yet. (got this from my bro as a christmas present.)
Craziness is good for FFA for sure, I think any FFA tournament with hazards and items would be well accepted, as that is how most people play FFA.