Well from hearing the makers of the game talk about supers they made it seem like level 1's were going to have risk, that's why they were level 1's. But now there's less risk because it costs less and 90% of kill confirms are so easy to pull off. So basically making level 2 supers and level 3 supers pointless.
Good players know how to avoid kill confirms, making level 2/3's more viable as they give you more of a chance to get a kill. I know when I play Sly, people sometimes know how to avoid my level one and what to avoid in order to be kill confirmed. Sometimes, I'll have to store up extra AP to either do a couple level 1's or even a level 2. I generally save level 3's for when I'm gaining so much AP and don't see a window to use my level 1 and pass it up to level 2.
A small risk factor for most characters. It also turns the game into a stay away from that guy he has level 1. Every single 2v2 match I'm in with an evil cole goes the exact same way its just plain dumb, playing keep away the whole game just because one character has a level 1. Not to mention almost every set up in this game is just *boop 1 button* you're dead. Have you ever played against a kill confirming raiden? That's the kind of **bleep** that shouldn't be in the game.
When playing online, you play against people who REALLY want to win. They will do kill confirms, because winning is very important. I sometimes play offline with friends, and we don't kill confirm because having fun is more important than winning.
If you don't want the competitiveness of online (and the kill confirming that comes with it), online play might not be for you. Kill confirming shouldn't go anywhere. It gives the game a different culture - a hardcore fighter disguised as a casual brawler.
December 13th 2012: Went 8-0 Stock Unranked FFA. (Jak)
January 10th 2013: Sniped Asis_aka_talent into Jak's lvl 1. (Uncle Radec)
April 16th 2013: Caught parappa's lvl 2 with Sweet Tooth's lvl 1 and didn't die in the process (Sweet Tooth)
May 5th 2013: Got my Radec eviscerated by whaatxddd's radec in 1v1. Kmart, u better watch out.
Just learnt "Drake" and is now learning "Nariko".
let's change the game to Soulcalibur V for a second(if anyone reading has played SCV). Basically, the argument that it's much more honorable to just try to tactfully land a super is the same as saying that I should try to just fire a critical edge in SCV if the time is right, rather than combo into it.
I disagree, simply for the fact that you see combos into supers in almost EVERY fighter, and what do you see players doing? Defending themselves against setups and combo starters. Anyone who plays Soulcalibur V competitively CANNOT HONESTLY SAY they don't spend 70% of their time (once they have their super) trying to combo into it, or at least setting up for it.
It's exactly the same here. If a combo into super hits you in SCV, blame yourself. If a combo into super hits you in PSASBR, blame yourself.