But that's not to say I like slow characters. Just ones that aren't really expected. I ran C. Viper in SF4 before everyone realized what a monster she really was and called her a low priority low tier character. I run a team of Vergil (rapid slash), Hulk (gamma wave), and Super Skrull (stone smite) in Marvel, not for tiers, but because they're tricky together. Teleport mix-ups, ambiguous overheads, stone smite and meteor smash feints, command grabs on block (times tho) all make for excellent mind games and I play that way because it's funny to me.
With that in mind, I'd probably run Sackboy, Sir Dan or Big Daddy. All of them have their share of tricks and mind games, especially Sackboy and Sir Dan with their unconventional and somewhat ambiguous attacks (Sir Dan doesn't spin his whole body, just his flipping Torso!) and Big Daddy has his share of tricks, especially if plasmids can be charged.
This is all just considering the current roster and subject to change if Kat and Wander are in (and represented the way I think/hope they will be)
--- The Colossal King
--- The Gravity Queen
fast in and out character with lots of mxups and z good zomning character... was snake/sonic/marth in brawl... also if you dont block/dodge sometimes ur a scrub lol... even the most offensive characters need to.... dont just throw out attacks cuz u can... sometimes its not safe to and u need to block... fif u cant see that plz u need to learn... no offense
You misinterpreted what I said. I'm far from incapable of blocking and dodging, but the way I play in a free-for-all type of setup usually doesn't result in me needing to very often. Plus, there are plenty of characters in SSB (and presumably PASBR) that just aren't cut out for the up close and personal dodge-and-roll dances that you see a lot. Being quick and mobile can be just as effective as dodging and rolling.
i really like mobility in my characters. If the character is not mobile, I will not likely play that character.
I like to be able to get from one part of the space to another and I always want to know where I'm at so I tend to love dodging and rolling. I feel best when that type of stuff requires timing so it gives me joy to avoid other people's hits (and in this game's case supers)
It's why I love Fat Princess and why I'm digging Jak and Daxter.
THIS IS ACE
But I also have to say that in a crossover game like this, character loyalty means a lot as well. In MvC3 I learned how to play Viewtiful Joe because I love his character. It took a ton of time, but I got really good with him. In this game, if Wander is announced, I will have to play as him because I love Wander.