09-17-2012 09:51 PM
09-17-2012 09:53 PM
blondewolf41196 wrote:
HeathenAmerico wrote:
feldspar831 wrote:
i doubt they cut other characters for another coleExcept by adding him... They did. If the game was going to have 24 characters, by having two Coles instead of one that means there is one less other character.
I'm not saying it was like "Hey we can put Cloud in, but let's put two Coles!" my point is that if there was only one Cole we would have one more new unique character.
How?...I highly doubt they were like "Okay everybody we're going to put in 26 characters so lets get started..."
two hours later Omar goes out for lunch then when he gets back they'res two coles and no crash ect...
Because no matter how many characters they end up with there are two Coles, if you take one out you would have had another spot for another character... Thus it's one less character.
09-17-2012 10:01 PM
09-17-2012 10:02 PM
09-17-2012 10:05 PM
blondewolf41196 wrote:
But the limit is like 50gb on a disk so if there was a so called "Limit" it would exceed 50 characters...
thus allowing them to make 15 different Cole's without wasting a non exising slot. so having two coles does not in any way take a different characters space.
That's crap. It takes up time and effort in making a new version of Cole instead of a new character. I'm not saying it takes up size limits but it takes up resources. Any character that is added is one less that we get in this game.
09-17-2012 10:06 PM
09-17-2012 10:10 PM
blondewolf41196 wrote:
I just dont see it that way..
So you honestly believe that if this game has 24 characters, and they decided to scrap Cole, they would have just released it with 23 and not used another character?
09-17-2012 10:13 PM
09-17-2012 10:14 PM
09-17-2012 10:18 PM
Evil cole didnt take a spot away from anyone. Technically speaking every character took a spot away from someone.