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Oct 27 2012
By: shadowmist007 Splicer 45 posts
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Vita ps all stars

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14 replies 192 views Edited Oct 27, 2012

Just a thought anyone think the vita might be holding back ps all stars? The max vita game size is like 4gb so maybe the reason thats why their not  a lot of stages, modes, and characters because the vita is holding it back. I just want them to focus on the product. Thoughts? Any body else have a theory. 

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Welcoming Committee
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Re: Vita ps all stars

Oct 27, 2012

Uhhh. No... Uncharted Golden Abyss is only 3.3 gb and that game is graphically insane and decent in length. This game is not too demanding in comparison and the content is more replayable, not necessarily larger in size.


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Treasure Hunter
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Re: Vita ps all stars

Oct 27, 2012
This had been discussed many times, and I'm proud to announce that it's not being 'held back'. Not by the Vita nor the PS3.

When this game was first shown, people thought it was only for the ps3 and admired the graphics. The Vita is NOT limiting the game by any means.
http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/OFFICIAL-GEX-for-PSASBR-Thread-Sony-Santa-Monica-Please-Read/m-p/40066215/
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Re: Vita ps all stars

Oct 27, 2012

Thirty3Three wrote:
This had been discussed many times, and I'm proud to announce that it's not being 'held back'. Not by the Vita nor the PS3.

When this game was first shown, people thought it was only for the ps3 and admired the graphics. The Vita is NOT limiting the game by any means.

It was not praised whatsoever for its graphics. It was called washed-out and mediocre in comparison to most games. It obviously got better, but it is still not too strenuous. The Vita is also a smaller screen which allows for a more crisp look


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Treasure Hunter
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Re: Vita ps all stars

Oct 27, 2012
The graphics are actually very ps3-esque. The graphics are no washed-out nor mediocre.They're great for a psp game.

Just because they're not going all-out with Crysis graphics, doesn't mean they're low-key, mediocre, or below average for ps3.
http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/OFFICIAL-GEX-for-PSASBR-Thread-Sony-Santa-Monica-Please-Read/m-p/40066215/
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Splicer
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Re: Vita ps all stars

Oct 27, 2012

Watching the Title Fight when it was alpha/conecept or w/e version it was, seem a lot more polish. It seem like they down the version a bit compare to Tittle Fight. http://www.youtube.com/watch?v=QiaDSmbgyMg

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Uncharted Territory
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Re: Vita ps all stars

Oct 27, 2012
I doubt it. UMvC3 looked great on the Vita, and did almost everything the PS3 version did. MKV kept the framerate but took a couple of notches down in the graphics department (which was probably inevitable), but still had most of the content. PASBR could be the same way.
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Welcoming Committee
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Re: Vita ps all stars

Oct 27, 2012

Opinions on graphics are extremely subjective. On a technical scale, it is by no means strenuous. It looks good because of the art style, but the technical side is not too strong. The game looks good and is smooth, that is what matters


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Uncharted Territory
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Re: Vita ps all stars

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Oct 27, 2012

What about a lack of characters and stages like the OP said though?  Could that be playing into it?  People keep complaining that this game doesnt have enough characters since blurays have a capacity of like 50gigs or something like that, but could the 4gig Vita cartridge be the reason?

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Treasure Hunter
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Re: Vita ps all stars

Oct 27, 2012

musicfreaklam wrote:

What about a lack of characters and stages like the OP said though?  Could that be playing into it?  People keep complaining that this game doesnt have enough characters since blurays have a capacity of like 50gigs or something like that, but could the 4gig Vita cartridge be the reason?


nope.

http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/OFFICIAL-GEX-for-PSASBR-Thread-Sony-Santa-Monica-Please-Read/m-p/40066215/
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