I'm not sure if people have pointed this out before, but I was looking through all the moves on this website for the new characters and i ended up looking at the old ones too.
on sly coopers it says:
Slys Level 1: "Unstoppable Ally: Sly calls Murray to assist. Murray will come in charging toward the enemies yelling "Fear the Murray!" "
umm he doesn't say this ever to my knowledge. and it says his level 2 can throw ap extracter grenades? does that actually mean it takes peoples ap, I've yet to see that either.
Apperently, Sly was able to throw missiles from his lv 2.
That confused the hell out of me during the beta. If they didn't update it along with Kat and Emmet's moveset, it's probably forgotten like Sackboy's jam time.
Let's go over them, shall we?
Fat Princess: Her Level 3 originally spawned giant chickens as well.
Cole: His level 2 could climb ledges as well. I don't believe it does this anymore. His level 3 also spawned or stole AP.
Dante: Dante's Level 3 originally stole AP.
Toro: Toro's Level 2 and 3 originally stole AP.
PaRappa: PaRappa originally had an extra kick in his level 1 that went towards the enemy.
Sly: Level 1 had different audio. 2 had 2 forms of attack, AP extracting grenades and missiles
Ratchet: If I understand correctly, Ratchet would move his level 1 up as he fired. Level 2 could originally double jump and would grant AP. Apparently, his level 3 was also lock-on based, where you would lock on targets and then it would shoot all of them.
Spike: Spike's level 1 had an option to shoot, originally.
Evil Cole: No changes, but they did put level 3 text in his level 2 text.
Raiden: Raiden has no Level 3 completed yet in the movelist.
Nariko: Nariko's Level 3 Triangle originally ejected AP.
So, a lot has changed.
Fresh to death
Imaged parappa with that level 1 :3
was at gamestop the other day and played the demo they had on display and his level 1 used to have so much range. it was insane