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Sep 25 2012
By: ghost_nappa4 I Only Post Everything 1104 posts
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The Myth of "Roster Spots"

39 replies 574 views Edited Sep 25, 2012

This post is alittle late as most people have gotten over Evil Cole being included but now complaints about Kat(who hasnt been announced yet) have begun. People think that becuase evil Cole or Kat or Sir dan being in the game takes away a "Roster Spot". Superbot doesn't have a set  number of characters and get rid of another character.

This is relevant to my inetrest
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Wastelander
Registered: 08/20/2012
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Re: The Myth of "Roster Spots"

Sep 25, 2012
If they released the amount of characters that would be the problem, probably why the dont.
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Treasure Hunter
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Re: The Myth of "Roster Spots"

Sep 25, 2012

CutiePatutiee wrote:
If they released the amount of characters that would be the problem, probably why the dont.

thats still not a problem? people are saying evil cole is a waste of a spot. So. lets say they have 28 characters planned. they get the rights for evil cole. they either put 29 characters in or 28. they will think fans will want 29, but according to people they dont, because its a "waste of a spot" that wouldnt be there if that character wasnt there, people just cant be happy >.> about anything. they think evil cole took the spot of cloud or someone.

 



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Wastelander
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Re: The Myth of "Roster Spots"

Sep 25, 2012

228.gif

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Gaming Beast
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Re: The Myth of "Roster Spots"

Sep 25, 2012

it's not that people believe that superbot said "we can only have 26 characters and thats it".  there going to make as many characters as they can before the game is released.  it all has to do with time.  superbot only has a certain amount of time before the game is released.  making a character takes up some of that time.  That means if time is used to make a character you're not the biggest fan of, that same time could have instead been used to make a character you may have liked better.  this doesn't so much apply to big characters (such as crash) but it does to the more obscure ones

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Wastelander
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Re: The Myth of "Roster Spots"

Sep 25, 2012
Lets say, the revel the full roster, say 25.

Now we have 23 characters revealed, the 24th is kat. Since everyone knows theres only 25 everyone will speculate either Crash and Spyro one of them isn't in or neither.
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Sackboy
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Re: The Myth of "Roster Spots"

Sep 25, 2012
People believe they 'wasted development time' on characters like Evil Cole. It's actually a pretty dumb point to make. If they were going to put another character in, they could've pushed the release date further into the future. It's not a waste of money either, because they got to add Evil Cole free of charge by having Good Cole in. Some people just love to hate, and those are the types that will never be happy, so there's no point trying to satisfy them.
Why did the chicken cross the road?
We're both lawyers.
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Fender Bender
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Re: The Myth of "Roster Spots"

Sep 25, 2012

Incorrect. So, so very incorrect.


There's a problem with this thinking; its the 'entitled' aspect. See, SuperBot has already given us 20 characters. I would be glad to take it right now as-is without the additional 4. Why? Honestly? Because they've already given us so much. 20 characters. 15 stages. That's a lot from a new company, especially for a fighting game.

 

Second, the 'myth'. Ever heard of 'disc space'? There is such a thing as a limit to what can be done on a disc. This is why the CD format changed to DVD, and then DVD changed to Blu-Ray. While we have a lot more on Blu-Ray, it still has its limits. This game, if I remember, will be released as both a disc, and as a downloadable; both for the Playstation 3, and the Playstation Vita.

 

Downloadable content is, yes, good, but remember; there's a limit to this too. Its not so much 'on disc DLC' either. They'd have to program the game to be able to accept any additional DLC. Why do you think they stopped making DLC characters for the newest Mortal Kombat? They had 4 DLC characters and there was talk of expanding but they couldn't; the disc was simply full.

As-is we have 14-15 stages, already 20 characters, and its no rumor that there'll be countless costumes, colors, and various other material on the disc from the very start. They're not suddenly going to announce every single Playstation character ever because that would be silly and partially retarded to expect such a thing. Adding too much makes the game unstable and prone to more errors, along with longer loading times and problems with the framerate. Nobody wants those errors. Take what you can get, don't look the gift horse in the mouth, because the gift horse may turn you around and screw the hell out of you and then you won't be able to sit for a few days.

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Treasure Hunter
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Re: The Myth of "Roster Spots"

Sep 25, 2012

Bryyo wrote:
People believe they 'wasted development time' on characters like Evil Cole. It's actually a pretty dumb point to make. If they were going to put another character in, they could've pushed the release date further into the future. It's not a waste of money either, because they got to add Evil Cole free of charge by having Good Cole in. Some people just love to hate, and those are the types that will never be happy, so there's no point trying to satisfy them.

exactly. theyve been done for a while, hence the polishing and fixing bugs. if they were adding more characters than they couldve taken the time to push it back and put the character in. obviously they werent going to.

 



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Treasure Hunter
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Re: The Myth of "Roster Spots"

Sep 25, 2012

MarrowOchi wrote:

Incorrect. So, so very incorrect.


There's a problem with this thinking; its the 'entitled' aspect. See, SuperBot has already given us 20 characters. I would be glad to take it right now as-is without the additional 4. Why? Honestly? Because they've already given us so much. 20 characters. 15 stages. That's a lot from a new company, especially for a fighting game.

 

Second, the 'myth'. Ever heard of 'disc space'? There is such a thing as a limit to what can be done on a disc. This is why the CD format changed to DVD, and then DVD changed to Blu-Ray. While we have a lot more on Blu-Ray, it still has its limits. This game, if I remember, will be released as both a disc, and as a downloadable; both for the Playstation 3, and the Playstation Vita.

 

Downloadable content is, yes, good, but remember; there's a limit to this too. Its not so much 'on disc DLC' either. They'd have to program the game to be able to accept any additional DLC. Why do you think they stopped making DLC characters for the newest Mortal Kombat? They had 4 DLC characters and there was talk of expanding but they couldn't; the disc was simply full.

As-is we have 14-15 stages, already 20 characters, and its no rumor that there'll be countless costumes, colors, and various other material on the disc from the very start. They're not suddenly going to announce every single Playstation character ever because that would be silly and partially retarded to expect such a thing. Adding too much makes the game unstable and prone to more errors, along with longer loading times and problems with the framerate. Nobody wants those errors. Take what you can get, don't look the gift horse in the mouth, because the gift horse may turn you around and screw the hell out of you and then you won't be able to sit for a few days.


i thought 16 stageS? there were 14 and they said they added a few more, so i assume at least 16.

 



http://xat.com/the_brotherhood_of_gaming

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