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Oct 07 2012
By: xTromzHD Hekseville Citizen 325 posts
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Sweet Tooths Chainsaw move shoudn't be stationary!

6 replies 203 views Edited Oct 7, 2012

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Fender Bender
Registered: 07/21/2012
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Re: Sweet Tooths Chainsaw move shoudn't be stationary!

Oct 7, 2012
Nah, that's fine. He's got machettes, dynamite, nukes, a swift kick, his elbow, and fire! It's fine to just spin with the chainsaw.
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Hekseville Citizen
Registered: 07/02/2012
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Re: Sweet Tooths Chainsaw move shoudn't be stationary!

Oct 7, 2012

No, i mean when he spins you can really control where he goes, he has to be staying still while you spin.

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Sackboy
Registered: 08/03/2012
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Re: Sweet Tooths Chainsaw move shoudn't be stationary!

Oct 7, 2012

Actually I agree with Tromz. It would feel more natural if Sweet Tooth moved a little when he spun

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Wastelander
Registered: 09/21/2009
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Re: Sweet Tooths Chainsaw move shoudn't be stationary!

Oct 7, 2012

I also agree.

And if done in mid-air, you should gain a bit of altitude as well.

I sell propane and propane accessories, I tell you h'what.
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Sackboy
Registered: 09/22/2012
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Re: Sweet Tooths Chainsaw move shoudn't be stationary!

Oct 7, 2012

Good job for diverting the conversation from the "other topics" right now...I'm really getting tired of hearing people moan about not getting characters...They are probably the reason that 20 is all we are getting for launch.  Bunch of self-entitled crybabies...  Not that I am complaining.  I am perfectly happy with just 20 unique fighters.  

 

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Sackboy
Registered: 10/07/2012
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Re: Sweet Tooths Chainsaw move shoudn't be stationary!

Oct 7, 2012

I think he should move a bit, or at least shorten the ammount of time you are unable to do anything after the attack is done. As it stands the attack is fairly useless since it is far to easy to dodge and miss, and when you do dodge it Sweet Tooth is a sitting suck.

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