So, yesterday I was thinking about stock mode for this game. Up until this point I thought it was highly likely since this is a quite popular mode in other similar-styled fighting games. Then I remembered how the stages are run in this game. All the stages have interactive environments and run on a four-minute animation (at least from what we've seen so far). Stock Mode generally has no time limit and the game ends simply when there's one person left standing. How do you guys think a non-time-limit mode would work in PSASBR? Would the stage run in a loop? Any better ideas?
also my idea was elimination mode but i dont know if its in the game. (person with lowest score is removed every ** seconds of your choice
Also I wonder what the ctf and koth are like.
??? well, one will be catching a flag and taking it to your "base" and the other will be staying in the hill as long as possible... dont think the rules change!!