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Treasure Hunter
Registered: 12/10/2011
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Re: Stage Idea: Auldnoir

Jan 18, 2013
Great idea - Gravity Rush/DmC crossovers a good fit.
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Gaming Beast
Registered: 09/11/2012
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Re: Stage Idea: Auldnoir

Jan 18, 2013
Does anybody know how I can send this to SuperBot? Or at least a way I can get clockw0rk to see this?
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Uncharted Territory
Registered: 07/10/2012
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Re: Stage Idea: Auldnoir

Jan 19, 2013

I think an interesting feature to add to this would be for the stage to rotate, fitting in Gravity Rush's moniker of seeing the world at a different angle. The air could momentarily become anti-gravity as the stage rotates to a new angle.

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Uncharted Territory
Registered: 08/19/2012
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Re: Stage Idea: Auldnoir

Jan 19, 2013
Actually that brings up a good point why not have a Gravity Rush stage set in one of the alternate dimentions Kat went to restore the other cities? I could see the designers having fun with that in conjunction with the limbo side of it.
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Gaming Beast
Registered: 09/11/2012
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Re: Stage Idea: Auldnoir

Jan 19, 2013
That actually is a good idea
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Uncharted Territory
Registered: 07/10/2012
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Re: Stage Idea: Auldnoir

Jan 19, 2013
I'm guessing my rotating stage idea fell flat?
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Uncharted Territory
Registered: 08/19/2012
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Re: Stage Idea: Auldnoir

Jan 19, 2013
No quite the opposite, your rotating stage idea is what sparked my idea.
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Gaming Beast
Registered: 09/11/2012
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Re: Stage Idea: Auldnoir

Feb 20, 2013
Bump
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Gaming Beast
Registered: 09/11/2012
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Re: Stage Idea: Auldnoir

Mar 24, 2013
I'm gonna keep bumping this because I really hope that SSM or Seth Killian would eventually see it.
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Uncharted Territory
Registered: 02/11/2013
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Re: Stage Idea: Auldnoir

Mar 24, 2013
Awesome idea.

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