Reply
Highlighted
Sep 14 2012
By: quickfire123 Uncharted Territory 1807 posts
Offline

Sora Moveset

[ Edited ]
17 replies 1328 views Edited Sep 14, 2012

I think Sora should be in this game.

I think each of his costumes should have a dif. keyblade.

___________________________________________________________________________________________________

Sora Moveset

 

 

________________________________________________________________________________________________

Key:

T = Triangle

O = Circle

X = X

< = Left

^ = Up

> = Right

v = Down

**bleep**

Orange = Stun

Pink = You can walkthrough

White = Combo

________________________________________________________________________________________________

Square:

 

Sora does so many flips, spins, fluent motion that it's to hard to choose which ones. Let me put it like this his squares would be combo heavy.

 

Use this video to imagine how he would fight;

________________________________________________________________________________________________

Triangle:

 

This will be his non-melee/non-magic attacks.

 

T + ^ = Crate (Throws a crate at an arch)

**bleep**, stun or walkthrough.)

**bleep** or stun.)

T = Keyblade (Throws his keyblade like a boomerang)

 

X + T + ^ = Crate (Throws a crate directly below him)

**bleep**, stun or walkthrough.)

**bleep** or stun.)

X + T = Keyblade (Throws his keyblade like a boomerang at a downward angle \)

________________________________________________________________________________________________

Circle:

 

This is all his magic attacks.

 

O + ^ = Magnet (Cast a magnet in the air that trap oppenets that hit it)

O + </> = Blizzard (Shoots a single shard of crystal foward, slow)

O + v = Thunder (Cast a thunder bolt right infront of him)

O = Fire (Cast a rotating ring of flames)

 

X + O + ^ = Magnet (Cast a magnet in the air that trap oppenets that hit it)

X + O + </> = Blizzard (Shoots a single shard of crystal foward, slow)

X + O + v = Thunder (Cast a thunder bolt right infront of him)

X + O = Fire (Cast a rotating ring of flames)

________________________________________________________________________________________________

Supers:

 

Level 1;

Ultima Weapon (Slashes downward with Ultima Weapon)

Ultima Weapon

 

 

Level 2;

Anti-Form (Turns in to his Anti Drive Form and uses his attacks)

Anti Form

 

Attacks-

ScratchWeaponAutomatic ground combo move. Sora executes a double scratch, a rolling attack while holding his **bleep** with both hands.
Kick-UpWeaponAutomatic ground combo move. When the enemy is at long range, Sora scratches and repels the enemy with an upward kick.
Dance KickWeaponAutomatic Ground combo move. When numerous enemies are nearby, Sora spin-kicks repeatedly.
Side SpinGround combo move. Pressing Square during a combo on the ground, Sora blazes in a circle around the enemy, slashing with claws and dark magic.
Wild DanceGround combo **bleep**.
Ground FlashWeaponGround combo finishing move. When various enemies are nearby, Sora quickly scratches and repels them.
Air Dance KickWeaponAutomatic air combo move. Sora kicks an enemy, then does a dash attack through him.
Air Giant WheelWeaponAutomatic air combo move. Sora rapidly spins around an invisible axis, attacking with his feet.
Air Wild DanceAir combo **bleep**.
Midair DoomDarkAir combo finishing move. Sora launches a blast of dark magic below him, hitting all enemies around.
Anti GlideBy pressing Square on the ground, Sora jumps backwards, spins around and flies forwards. If there are enemies he will home in on one and move into a position behind them.

 

Level 3:

Final Form (Turns into Final Form and uses its attacks)

Final Form          

________________________________________________________________________________________________Pre-Order Costume:

 

Vanitas Unmasked

 

Uses Void Gear Keyblade;

 

Instead of Ultima Weapon uses Incomplete X-Blade;

________________________________________________________________________________________________

Alternate Costumes:

 

Vampire Form with Pumpkinhead Keyblade;

Sora HT KHII.png                     Pumpkinhead 

 

Santa Form with Halloween Town Version Decisive Pumpkin Keyblade;

 

Sora CT KHIIFM.png                      Decisive Pumpkin

 

Data Form with  Tron Version Photon Debugger;

Sora SP KHII.png                   Photon Debugger

 

Retro Form with Toon Version Monochrome;

Sora TR KHII.png            Monochrome

 

 

Organization Hood with Two Become One:

     Two Become One

________________________________________________________________________________________________

Edit:

 

I don't know why it's bleeping things but here's what it says:

Bleep.png

Bleep 2.png

Bleep 3.png

Bleep 4.png

Message 1 of 18 (1,328 Views)
Treasure Hunter
Registered: 09/01/2012
Offline
6400 posts
 

Re: Sora Moveset

Sep 14, 2012
Why would he use a crate when he has so much more attacks. Check out RE. Chain of memories even though a lot of people didnt like the cards Sora had a bunch of attacks he could choose from. Also Trinity should be incorporated in the game though maybe as a level 2 instead of the form that came (at least for me) bad times.
Message 2 of 18 (1,309 Views)
Reply
0 Likes
Gaming Beast
Registered: 09/11/2012
Offline
1859 posts
 

Re: Sora Moveset

Sep 14, 2012
His level 3 Super should be either Final Form, or Limit Form (from Kingdom Hearts II Final Mix +)
Message 3 of 18 (1,291 Views)
Uncharted Territory
Registered: 02/02/2010
Offline
1807 posts
 

Re: Sora Moveset

Sep 14, 2012

Ndukauba wrote:
His level 3 Super should be either Final Form, or Limit Form (from Kingdom Hearts II Final Mix +)

It is Final form O.o

Message 4 of 18 (1,288 Views)
Reply
0 Likes
Uncharted Territory
Registered: 02/02/2010
Offline
1807 posts
 

Re: Sora Moveset

[ Edited ]
Sep 14, 2012

Ginta2468 wrote:
Why would he use a crate when he has so much more attacks. Check out RE. Chain of memories even though a lot of people didnt like the cards Sora had a bunch of attacks he could choose from. Also Trinity should be incorporated in the game though maybe as a level 2 instead of the form that came (at least for me) bad times.

I wanna keep his melee to square, and his magic to circ;e thats why, and trinity is a command O.o

Message 5 of 18 (1,281 Views)
Reply
0 Likes
Gaming Beast
Registered: 09/11/2012
Offline
1859 posts
 

Re: Sora Moveset

Sep 14, 2012

Oh sorry. I'm using mobile so I didn't see it. Though you should consider Limit Form.

Message 6 of 18 (1,269 Views)
Reply
0 Likes
Uncharted Territory
Registered: 02/02/2010
Offline
1807 posts
 

Re: Sora Moveset

Sep 14, 2012

^ Alternate color scheme limit form isnt that special to be a super imo.

Message 7 of 18 (1,264 Views)
Reply
0 Likes
Treasure Hunter
Registered: 09/01/2012
Offline
6400 posts
 

Re: Sora Moveset

Sep 14, 2012
You know when I said a lot of attacks I mean A LOT of attacks. They arent just melee and his sonic thrust any raid slide dash lethal flame etc. Are all good attacks instead of a crate. Having those great attacks as square would be overpowered since his triangles would most likely be stronger. Also yes I know trinity is a command but I still think it works better than anti if you actually stop and think about it. And if he **bleep** good though.
Message 8 of 18 (1,259 Views)
Reply
0 Likes
Wastelander
Registered: 07/14/2012
Offline
838 posts
 

Re: Sora Moveset

Sep 14, 2012
I think that the crates feel **bleep** through.
Message 9 of 18 (1,243 Views)
Reply
0 Likes
Wastelander
Registered: 07/14/2012
Offline
838 posts
 

Re: Sora Moveset

Sep 14, 2012
What the heck? It said something other than what I posted
Message 10 of 18 (1,241 Views)
Reply
0 Likes