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Cannon Fodder
A-Brawl3r
Posts: 1
Registered: ‎12-28-2012

Sly cooper's Level 1 is Overpowered

I think Sly's Level 1 needs to be nerfed. Its ridicolous how his super has zero start up time as the hippo just comes immediatly, combined with the fact that sly can go invisible and use it of the blue gives virtually no time to dodge or jump over it. Also it can't be stopped like other Level 1s because Sly does nothing except summon the hippo and it doesn't matter if you hit him because the hippo still comes charging. And its range is much better than other similar level 1 supers ( toro, fat princess, kratos).

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Sackboy
Aquoon
Posts: 535
Registered: ‎11-16-2012

Re: Sly cooper's Level 1 is Overpowered

Agree
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Wastelander
CatatonicAlex
Posts: 771
Registered: ‎10-16-2012

Re: Sly cooper's Level 1 is Overpowered

Sweet Tooth is just as bad... he has an easy setup and it only costs 100AP
His level 3 will give you a guaranteed six kills but it costs 750AP-
So at 100AP each- he can get AT LEAST seven kills with his level one for the cost of his level three.
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Sackboy
TylerJL23
Posts: 503
Registered: ‎11-08-2012

Re: Sly cooper's Level 1 is Overpowered

Thing is Murray is easy to predict, if a sly has a level 1 and is invisible, stay away from him o.o and my friend uses sly and I've seen that Murray has a mind of his own. Sometimes he go far other times he'll go 3 feet then plop. And no the terrain didn't change. It was perfectly flat every time. He was getting **bleep** XD
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Wastelander
BurstLimitKL
Posts: 614
Registered: ‎10-31-2011

Re: Sly cooper's Level 1 is Overpowered

Eh.


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Uncharted Territory
Strife93
Posts: 1,819
Registered: ‎12-21-2008

Re: Sly cooper's Level 1 is Overpowered

[ Edited ]

TylerJL23 wrote:
Thing is Murray is easy to predict, if a sly has a level 1 and is invisible, stay away from him o.o and my friend uses sly and I've seen that Murray has a mind of his own. Sometimes he go far other times he'll go 3 feet then plop. And no the terrain didn't change. It was perfectly flat every time. He was getting **bleep** XD

How can we stay away from something that is invisible...? :smileyfrustrated:

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WHAT IS THIS!?
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Wastelander
BurstLimitKL
Posts: 614
Registered: ‎10-31-2011

Re: Sly cooper's Level 1 is Overpowered


Strife93 wrote:

TylerJL23 wrote:
Thing is Murray is easy to predict, if a sly has a level 1 and is invisible, stay away from him o.o and my friend uses sly and I've seen that Murray has a mind of his own. Sometimes he go far other times he'll go 3 feet then plop. And no the terrain didn't change. It was perfectly flat every time. He was getting **bleep** XD

How can we stay away from something that is invisible...? :smileyfrustrated:


You can predict his movements if its the sterotypical Sly player. He's also just barely visable, as well as his footsteps.



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PlayStation MVP
GnomeWizard
Posts: 1,884
Registered: ‎11-08-2012

Re: Sly cooper's Level 1 is Overpowered

I'd rather get killed by a murray then somebody using an evil cole or raiden set up-_-
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Sackboy
TylerJL23
Posts: 503
Registered: ‎11-08-2012

Re: Sly cooper's Level 1 is Overpowered

Because he's honestly not that hard to see or track o.o I don't see that many people with awareness in this game...
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Sackboy
TylerJL23
Posts: 503
Registered: ‎11-08-2012

Re: Sly cooper's Level 1 is Overpowered

Just button mashing then they die and start crying
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