12-28-2012 05:56 PM
I think Sly's Level 1 needs to be nerfed. Its ridicolous how his super has zero start up time as the hippo just comes immediatly, combined with the fact that sly can go invisible and use it of the blue gives virtually no time to dodge or jump over it. Also it can't be stopped like other Level 1s because Sly does nothing except summon the hippo and it doesn't matter if you hit him because the hippo still comes charging. And its range is much better than other similar level 1 supers ( toro, fat princess, kratos).
12-28-2012 06:14 PM
12-28-2012 06:29 PM
12-28-2012 07:29 PM
12-28-2012 08:01 PM
12-28-2012 08:03 PM - edited 12-28-2012 08:03 PM
TylerJL23 wrote:
Thing is Murray is easy to predict, if a sly has a level 1 and is invisible, stay away from him o.o and my friend uses sly and I've seen that Murray has a mind of his own. Sometimes he go far other times he'll go 3 feet then plop. And no the terrain didn't change. It was perfectly flat every time. He was getting **bleep** XD
How can we stay away from something that is invisible...? ![]()
12-28-2012 08:05 PM
Strife93 wrote:
TylerJL23 wrote:
Thing is Murray is easy to predict, if a sly has a level 1 and is invisible, stay away from him o.o and my friend uses sly and I've seen that Murray has a mind of his own. Sometimes he go far other times he'll go 3 feet then plop. And no the terrain didn't change. It was perfectly flat every time. He was getting **bleep** XDHow can we stay away from something that is invisible...?
You can predict his movements if its the sterotypical Sly player. He's also just barely visable, as well as his footsteps.
12-28-2012 08:05 PM
12-28-2012 08:06 PM
12-28-2012 08:08 PM