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I Only Post Everything
Registered: 11/30/2012
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1028 posts
 

Re: Sir Dan's Level 1

Dec 7, 2012
Same here! And they can time their level 2 perfectly. I play this game like a crackhead and I have yet to see his level 3, and it's the only one I have yet to see. I dont like that, I believe the community has spoken.
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Wastelander
Registered: 11/20/2012
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Re: Sir Dan's Level 1

Dec 7, 2012
The problem is the tech that takes place when you arrow. They can easily escape the set up Sir Dan NEEDS (not just a perk) to execute his level 1. That's the problem. If it was changed to a ground ultimate, there would be no complaining about it.
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999 With Sir Dan! Seasons with Belt--Green: 4 Red: 2 Purple: 2 Brown: 1
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Lombax Warrior
Registered: 03/31/2010
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Re: Sir Dan's Level 1

Dec 7, 2012

I just think that the problem is that he is completely based on lifting people up in the air to line up a super that is countered by pressing down. That's all you have to press, literally.

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Hekseville Citizen
Registered: 12/03/2012
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Re: Sir Dan's Level 1

Dec 7, 2012
i kick **bleep** with sir dan, he's pretty reliable to me
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Wastelander
Registered: 11/20/2012
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Re: Sir Dan's Level 1

Dec 7, 2012
After playing several more matches with sir Dan, the level 1 problems continue. After knocking them in the air and comboing to level 1, the other player just techs down and ignores the ultimate COMPLETELY. Absolutely ridiculous, changing characters. (yes... I have practiced offline several times and the same problem occurs 8/10 times)
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999 With Sir Dan! Seasons with Belt--Green: 4 Red: 2 Purple: 2 Brown: 1
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