This is not me complaining because I honestly don't mind it, but I've seen threads saying Sackboy is horrible...ummm no he is not. A lot of Sackboys still get about 9 kills in free for all matchs perhaps you need to play harder as him...
Mains: Big Daddy, Sweet Tooth
Learning: Ratchet, Sir Daniel
He's not overpowered, he's just an extremely solid character, and that's fair. He's the perfect balanced character in my opinion, and here's why:
- A level 1 that rewards taking risks, with a hit confirm that is not too easy to perform.
- A level 2 that can only kill a person ONCE.
- A Level 3 that dominates, and rightfully so because it costs 750 AP.
-His Super Costs are balanced. Low for a risky level 1, Low for a level 2 that only kills someone once, and maximum for the best Level 3 in the game.
- Projectiles that are slow (Jelly has 40 frames Start up, Cake has quite a few frames of recovery)
He does have those things that gets him out of trouble that no other characters has ( an instant teleport anywhere on the map) but take this into consideration: 3 of his moves don't even do damage, so he must use his tools wisely to create a good AP income.
I do agree he's received some unnecessary nerds, but I still find him strong. I've considered picking him up as my new main.
some unnecessary nerds