01-29-2013 11:15 PM - edited 01-31-2013 11:06 AM
One of the few complaints I get about my rule set is that it is a little bit conservative. So, I thought this Sunday, I would give you all a chance to change my mind by letting us try out some stages I have bannedor as a Consensual Counterpick in 1v1!
The rules are listed below along with our special stage list! I want to see some real competitive 1v1 on some slightly different stages!
If matches go into overtime by trading your final stocks, you will play in overtime.
All sets with the exception of winner’s finals, loser’s finals, and the championship are best of 3 matches (The “Finals” matches are played as Best of 5).
Stalling is banned. (Stalling is defined as any action that deliberately avoids all conflict as to make the game unplayable. Running from an opponent to get to a better position is not considered stalling. Decisions on stalling shall be made by referees of the event. All referee decisions are final.)
Any action that prevents the game from continuing ends in a forfeiture of the match for the offender.
(If this happens as a result of a glitch, if possible, take a screenshot or video of said glitch and file a report to a staff member, who will decide the best course of action to take.)
All first matches of a set must be played on one of these stages.
Practice Stage Small 2
Practice Stage Large 1
These stages may be chosen after the first match of a set.
ALL OTHER STAGES
How To Play A Set:
Players decide who will host. If they cannot mutually agree, it is decided with by a referee.
Players select their characters. Either player may elect to Double Blind Pick*.
Use Stage Striking** or come to a mutual agreement to determine the first stage.
The players play the first match of the set.
The winning player of the previous match may pick a stage to ban.
The losing player of the previous match picks the stage for the next match
The winning player of the previous match may choose to change characters.
The losing player of the previous match may choose to change characters.
The next match is played.
Repeat Steps 4-8 as needed.
NOTE: If a player has previously won on a stage, they cannot choose to play on the same stage again. However, the loser may elect to play on the same stage.***
Glitches and infinites are strictly prohibited. Violation of this rule will result in a loss of a match, set, or even disqualification depending on a referee’s call. These would include: Rachet’s Infinite Grab, The PaRappa Infinite Tech and The Toro Stall.
(The Toro Stall is using Toro's Neutral Circle to gain AP outside of the screen.) If you have a glitch or exploit occur mid game, please stop playing and contact a referee immediately.
*This allows players to pick characters without the opponent knowing which character you are playing, for the simple reason of avoiding character counterpicking in the first match. This is solved by letting a referee know which character each person is using in private.**Stage striking works by selecting which stages you do NOT want to play on in the first match of a set until you have one stage left. That last stage left will be the one used in the first match.***Ex: Player 1 wins the first match on Practice Medium 1. Player 2 wins the second match. Player 1 cannot pick Practice Medium 1 for the match of the set. However, Player 2 CAN pick Practice Medium 1.
02-03-2013 04:49 PM
02-03-2013 05:05 PM
02-03-2013 05:58 PM