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Gaming Beast
Registered: 11/22/2012
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Re: Rolling Needs Fixing

Dec 5, 2012
"I've played Smash for years and 80% of the time I'm grabbed during rolls which happens almost all the time"

As someone who played Smash competitively for a while, I can tell you that you are completely wrong. You could be grabbed out of shield, out of ending lag on a roll or during the non-invulnerable frames of a roll (Which in Smash every character had different rolls, and some were way better than others. For example, Lucario's roll was pretty godly whereas G&W's roll was just an invitation to be hit.).

In this game, you can be grabbed out of rolls all the time and you can be punished during the startup and ending frames of a roll. I'm not sure but I don't think every character's roll is invincible the same amount of time either. That being said, supers that cover a large area and/or have lingering hitboxes are likely to hit you after your invincibility frames wear off. For example, I can roll through Spike's level 2 with FP if I time it perfectly, but it's impossible to do with Big Daddy.

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Sackboy
Registered: 06/04/2009
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Re: Rolling Needs Fixing

Dec 5, 2012

Well i think is the LAG the times that it has happened ive seen the others lag or im lagging 


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