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Jan 28 2013
By: OoGod_ComplexoO Lombax Warrior 100 posts
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RM

8 replies 135 views Edited Jan 28, 2013
Why did they decide to have map hazards ON in RM? Doesn't seem like the map interfering and causing you to lose AP should be in ranked. This was in QM but the example still stands. I got into a 1v1 and as I was about to use my super and win I'm hit by the little bubbles you get frozen in on radecs map by doc. And so while I'm frozen my opponent kills me.

Tl;dr should map hazards be in RM and does anyone actually like them? Only bearable one is buzz.
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Wastelander
Registered: 12/19/2012
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Re: RM

Jan 28, 2013
That's not radecs map, its resistance's. And yes, they should. It adds elements of surprise.
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Uncharted Territory
Registered: 01/26/2013
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Re: RM

Jan 28, 2013
I don't mind,it actually makes things easier for me with the bubbles
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Lombax Warrior
Registered: 01/21/2013
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Re: RM

Jan 28, 2013
I suppose so. And thanks didn't know the name and can't google right now. For me they just come off as extremely annoying. You learn to deal though I guess. I used to hate the locoroco map now it's bearable.
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Lombax Warrior
Registered: 01/21/2013
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Re: RM

Jan 28, 2013
Losing because of that bubble infuriated me so much.
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Wastelander
Registered: 04/12/2009
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Re: RM

Jan 28, 2013
If your opponent dodged it and you got hit with it, it makes sense that you would be punished.
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Lombax Warrior
Registered: 01/21/2013
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Re: RM

Jan 28, 2013
Not all hazards give a warning. The bubble for example hit me out of no where and my opponent got to me in enough time to use the hazard to kill me.
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I Only Post Everything
Registered: 11/30/2012
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Re: RM

Jan 28, 2013
For a second I thought this was going to be a re match thread topic. I would love that option so hard.
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Lombax Warrior
Registered: 01/21/2013
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Re: RM

Jan 28, 2013
My friend always talks about a re match feature
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