Why did they decide to have map hazards ON in RM? Doesn't seem like the map interfering and causing you to lose AP should be in ranked. This was in QM but the example still stands. I got into a 1v1 and as I was about to use my super and win I'm hit by the little bubbles you get frozen in on radecs map by doc. And so while I'm frozen my opponent kills me.
Tl;dr should map hazards be in RM and does anyone actually like them? Only bearable one is buzz.
I suppose so. And thanks didn't know the name and can't google right now. For me they just come off as extremely annoying. You learn to deal though I guess. I used to hate the locoroco map now it's bearable.