Title Edited. -space_cape
Reasons Why He Should Be DLC: SIlent Hill was one of the main games that helped define the Survival Horror genre for PlayStation. It has been on pretty much all the PlayStation Consoles and Portables, and is important to PlayStation. Pyramid Head is the most well known/popular of all the Silent Hill creatures so he would be the best to Represent Silent Hill in this game. Not only that though, but he would make for a very interesting and unique addition to the roster, offering up something fresh to the gameplay (Which is what Superbot is looking for).
Neutral Square: Pyramid Head does a quick slash in front of him, this has average build up speed, has decent power and gives average AP.
Side Square: moves back a bit, dragging his blade on the floor, then bringing it up in a forward arc and slamming it down. This has average build up speed, but fast end off speed, and is powerful and gives alot of AP. This move slams opponents to the floor instantly.
Down Square: He stabs his blade into the ground, then tears it out, swinging it upwards in a forward arc, this has slow build up speed, but gives alot of AP and has greqt knockback.
Up Square: Swings his blade Upwards in a forward arc, and if it hits opponent, they pop up in the air, where Pyramid Head then connects his blade to the airborne opponent and slams them down on the opposite side if where he is facing. This has fast build up speed, but gives little AP. Once opponent is slammed on the ground, theur bodies pop up allowing Pyramid Head to follow up with another attack.
Neutral Triangle: Teleport Counter where if someone hits him, he de-materialises, then re-materialises behind opponent, grabs them with 1 hand, and tosses them up, grabbing their leg in mid air and slamming them down on the opposite side to where he is facing. This is a fast attack, and gives average AP, some from getting hit in the counter, some from the actual move itself.
Down Triangle: De-materialises and then re-materialises in place, pointing his blade upwards. This move gives average AP, and can be used to dodge an attack or super, and then hit the opponent with the upward blade, this has average build up speed and pops up opponents for a follow up attack.
Side Triangle: He charges forward a short distance, if he connects with an opponent, they both fall to the ground and he then de-materialises, then he re-materialises standing above downed opponent with his blade pointing down, which he then stabs into downed opponent. This has average build up speed, and gives average AP.
Up Triangle: Teleport, where he de-materialises and can appear a short distance away from where he originally was at. players can control which side he teleports to depending on if either the left or right d-pad button is pressed or if the left analog stick is pushed in these directions (Similar to Slys teleport). If direction isn't pushed, he just re-materialises in place, which is useful in dodging. This move has above average build up speed and can be used in sync with all Square moves, as well as Side and Neutral Circle, so as he is re-materialising, he is doing the moves, which can be used to surprise opponents.
Neutral Circle: Pyramid Head holds his blade in a stab position, and thrusts it forward. This move can be charged, gives good AP, and has great knockback.
Side Circle: He charges forward with his blade facing forward, if it connects, Pyramid Head continues to charge with the opponent on the blade, thrusting them into a wall once he reaches 1 (Similar to Kratos's spear charge move). This builds little AP and has average build up speed,
Down Circle: He makes the creepers from the Silent Hill series materialise about 5 feet away from Pyramid Head and these creepers then move 3 feet both left and right from the spot they appeared at. If the bugs connect with an opponent, they crawl up on them and stun them for 5 seconds before disappearing. If they don't touch opponent, they disappearing after reach the 3 feet away on both sides from where they appeared at. This move gives little AP and has average build up speed.
Up Circle: Pyramid Head de-materialises his blade in his hands, then re-materialises it in front of him, the blade facing up ward, stabbing any opponents in front of him. This has fast build up speed and gives average AP. Pops up opponents for followup
Level 1: Lunges forward, grabbing opponent, and tossing them with one arm forward, then he de-materialises and re-materialises a distance away, facing the opposite direction to the airborne with his blade facing backwards, which the thrown opponent then flies into. If thrown opponent hits another opponent, they both start flying into the blade, getting KO'ed, and if opponent touches blade, they are KO'ed too.
Level 2: Pyramid Head makes a random monster materialise (which is controlled by an AI, similar to Kuma) that attacks all opponents. 1 of 3 monsters randomly appear, each more powerful than the next and better at killing. 1st is the Lying Figure, which attacks with acid and moves slow (appears 80% of the time), next is Nurse who attacks with a knife and moves fast, and attacks fast (appears 15% of the time), last is another Pyramid Head who has Pyramid Heads complete move and attacks/moves slow (appears 5% of the time).
Level 3: Pyramid Head morphs the entire level into the Otherworld from Silent Hill, where the level starts to fall apart revealing rusted metal and stuff, and he is able to move alot faster. His move has changed s bit with all Square moves as standard slashes, all Triangle moves as standard teleports, which if pressing left or right, teleports him to the edges of a level, and Circle moves making monsters appear in random parts the level
*his Neutral Triangle and Neutral Square connect together.
*his Side Square can Cancel into his Neutral Circle.
*his Neutral Square can connect with Side Square.
*his Side Circle can Cancel into Neutral Square.
*Up Square Cancels into Up Circle.
*Down Square can Cancel into Up Circle.
*Neutral Triangle connects with Side Square.
*Up Square connects with Side Circle and Side Triangle.
*Neutral Circle Cancels into Up Circle.
*side square has armor when his sword is going down.
*His side circle is similar to kratos' shield charge in which he is immune to projectiles but normal attacks can knock him out of it.
*Neutal circle has armor and the attack will hit the opponent no matter what, but any attacks he recevies in stab positio n will lessen the knockback and ap gain.
*the creature have unlimited armor for his supers, so no matter how many time the opponent attacks your ai partner it would be in vain.
*Air Neutral Square can be connected to Air Side Square, although the timing has to be perfect.
*Air Neutral Square can be connected with Ground Neutral Square.
*Air SIde Circle connects with Ground Neutral Circle, Ground Up Square, and Ground Neutral Square.
*All Air moves that have the same effect as their ground versions, can connects with or cancel into all the moves the ground versions can.
Neutral Square: He swings his sword for a quick 2 combo hit that has great knock back effect. Decent AP
Side Square: He does a quick stab to the side, if it connects Pyramid Head will slam the opponent to the ground on the opposite side of where he stabbed. Good AP gain
Down Square: A downward sword slam with a splash effect. Average AP gain
Up Square: A upward Sword slice knocking them up higher in the air. Small amount of AP
Neutral Triangle: Same as on ground
Side Triangle: he does a charge (similar to Sweet Tooths) that knocks opponent into his sword (that de-materialised and re-materialised behind opponent a certain distance away) they fly into the blade and get propelled upward...wen Pyramid Head connects with the charge, he de-materialises and re-materialises by his blade (after it propells opponent upward) picking it up...if he doesn't connect, the blade doesn't de-materialise and re-materialise behind opponent, only if it connects.
Down Triangle: Teleports to the ground, and if He comes in contact with anyone, He does a 360 sword swing with a stagger effect.
Up Triangle: Same as on the ground.
Neutral Circle: Same as on ground.
Down Circle: Same as on ground, but the creepers appear under Pyramid Head this time.\
SIde Circle: He does a diagonial dive, driving his Sword into the ground, holding down Circle allows you to go through platforms. If it hits it stuns the opponent allowing for further attacks. Average AP and an average speed.
Here is the monsters he summons in his level 2, Nurse:
The above and this appear in his lvl 3: Grey Child:
and these are what appear in his down circle move:
Rival: Sweet Tooth...hes a Major Sinner...sinners are brought to SIlent Hill
Pyramid Head Beginning Cutscene: A person running for his life, flash light and a gun in his hands, he suddenly runs into Pyramid Head, who just stares at him...He backs off from Pyramid Head "What do you want from me?!?" Pyramid Head Brings his blade up and slams it down, the guy dodging at the last second and falling to the floor...he backs up, crawling away from Pyramid Head...Pyramid Head just slowly walks towards him...He brings His Sword Up once more "NO DON'T!!!" he is about to slam it, but suddenly the place their in (the Midwich School hallway as it is when the Otherworld takes over it) starts to rumble and shake...a crack develops (causing a hole in the floor) showing Sweet Tooth attacking a person...Pyramid Head sees this, looks at the person cowering in fear, than looks back...Seeing that Sweet Tooth is much worse of a person that the guy, he decides to leave the guy and go after Sweet Tooth. He jumps in the hole, and is brought to the PSAS universe, the guy he was after before just sitting there, looking stunned. Pyramid Head than wakes up in a weird world that is all dark and gloomy, cars driving and shooting at each other in front of him...he gets up off the ground and starts walking, suddenly feeling a pain that causes him to grunt...He looks at him self and sees his body go transparent for a second before going back...Pyramid Head realises that it was a bad idea going into the hole as he is now slowly starting to disappear. He then sees a driver head straight for him, he de-materialises, then re-materialises inside of the vehicle, taking the driver and tossing him out of the car, then he de-materialses out of it and re-materialises behind the driver of the vehicle (now lying on the pavement)...The driver looks similar to the Clown he say in the hole...He can feel the sins the driver has committed...the driver then attacks Pyramid Head, but Pyramid Head takes him out with ease...suddenly Pyramid Head feels a surge in his body...He realises that if he fight sinners, it keeps his body in tact for longer, so goes off to fight any sinners that he comes across. It then cuts off with Pyramid Head walking off.
Pyramid Head Rivalry Cutscene: Pyramid Head fading away slowly...is desperate...he needs to battle a sinner now or he will disappear forever...causing Silent Hill to descend into chaos...he suddenly hears something and turns around, spotting an ice cream truck coming his way...he brings his sword up and slashes at it...it splitting in half and crashing...it then explodes...suddenly a figure comes out of the flames...his body scratched up, but he seems to not care..."well, look what we have here...you see that now heaping pile of scrap...that was my baby, and now it's destroyed...so I'm gonna return the favor to you...HAHAHA" Pyramid Head faces Sweet Tooth's direction...he senses the evil that is him, and all the sins he has committed...this is the thing he needs...to defeat Sweet Tooth so that his body stays intact for longer...""Don't talk? aw, that's gonna take away all the fun of killing you" Pyramid Head brings up his blade. "So you wanna fight huh? ooh this is just what the Tooth ordered! This is gonna be fun..." Sweet Tooth brings his machete out and charges...Pyramid Head charges as well..."SHUT UP AND BLEED!" they clash blades...battle commences.
Ending Cutscene: Pyramid Head defeats Polygon Man...the PSAS world starts to rumble and shake....a crack in the universe develops, showing Silent Hill...Pyramid Head gazes at it, looks behind himself, staring at the world, then back at the portal which he then walks through...He is brought back to Silent Hill, back in the Midwich School that has undergone the Other World transformation again...he stares at the spot that the person he attacked was before..."Guess Who?" He then brings out his blade and quickly blocks Sweet Tooth's machete with it...he pushes Sweet Tooth back a distance. "Thought you could get rid of me that easy? so this is where you're from? hm...nice place, I can definitely see myself living here...I'n fact, I just might...after I kill You of course!" Pyramid Head brings his blade up, forming a stabbing position..."ready for round 2? you better be! I'm not gonna take it easy on you this time! Sweet Tooth slams Pyramid Head's blade down with his machete as Pyramid Head thrusts his blade at Sweet Tooth...Pyramid Head then brings his blade up and slams it into Sweet Tooth's machete "This is fun! I would wanna do this more if I didn't have to ki..." Pyramid Head kicks Sweet Tooth away..."How rude to interrupt a person talking!" Pyramid Head brings his blade up. "You're right, less talking, more fighting...SHUT UP AND BLEED!" they clash blades, it cuts off.
Intro: He Slowly materialises while doing the pose he did in the Original Silent Hill movie at the scene on the steps outside the church.
Losing outro: he turns around and slowly walks away while dragging his sword behind him, hunching over slightly in shame.
Winning Stat Screen: He has his Blade on his back while his head looks behind him.
Losing Stats Screen: He has his blade stabbed into the ground while he is crouching over it, with 1 hand on the handle, and looking down in shame.
Up Grab: He grabs opponent and tosses them up, then faces his blade upward, the opponent landing on top of it and being sent flying upward.
Down Grab: He slams his foot into the characters shin, then as they bend over, he slams the handle of his blade into their head, causing the character to crumple to the floor.
Side Grab: He grabs the opponent with 1 hand, lifting them up, then he tosses them up, turns around and faces his sword backwards to him, into the falling opponent, causing them to go flying sideward.
Taunt: He extends his blade outwards with one hand, then grabs it with the other hand and brings it infront of his face.
Minion: The Nurse
Stage idea: Silent Hill/Journey where it starts in the Silent Hill Fog World, but after a while, you hear the airhorn siren thing from the SIlent Hill games, that warns the player when the mashup will begin, but instead of the level turning into the Other World, it is hit by a sand storm which covers the arena and brings monsters (acting similar to the change from the Fog World to the Other World) into the level to attack players, some monsters also coming out of the sand on the ground. The Sandstorms occationally hit the level and everytime it hits, the screen is blocked out by the sand for a short while, causing the players to fight blindly. You can also see Journey travelers in the background walking around and then being attacked by SIlent Hill monsters.
Mashup with a Stage: Silent Hill can be the Mashup for a Parasite Eve Level...details for how this level can be like in this thread: http://community.us.playstation.com/t5/PlayStation
Story Mode Idea: Pyramid Head is brought out of Silent Hill, and because of this, he is starting to slowly deteriate and disappear...on top of that, Silent Hill is all messed up due to his absence, so He is trying to return before he disappears forever and Silent Hill descends into chaos...He finds out that he can keep his body intact for longer if he defeats any character that has sinned in their life, the amount of time he is given depending on how much the character has sinned in their life. He also finds that once he defeats Polygon Man, he will return to SIlent Hill, and Order will be restored. There is symbolism (much like the Silent Hill games) in his story, it symbolising a person losing a "part" of them and thus changing because of it (eg. a person losing a relative, and then becoming more bitter and heartless because of it, the person that you once were being lost forever), Pyramid Head representing the part that was lost, and Silent Hill representing the person who lost it and changed because of it.
Alternate Rival Idea: Leon S. Kennedy because Resident Evil (along with Silent Hill) defined the survival horror genre for PlayStation.
Theme Music: Silent Hill 2 Theme, SIlent Hill 3 Theme.
Icons: Pyramid Head, Nurse, Lying Figure, Mannequin Monster, Grey Child, Heather Mason, Creepers, Vatiel, Seal Of Metatron, Alessa, The Bunny Monster, the monster Claudia Wolf turns into in SIlent Hill Revelations
Backgrounds: The Otherworld Background, Fog World Background, Background of Pyramid Head's helmets design, Background with Pyramid Heads blade in it, Background of the Silennt Hill Town, Background of The place where Pyramid Head battles with Claudia Wolf(in monster form) in Silent Hill Revelations.
Another Alternate Rival Idea: Raziel since both their games have to do with themes of symbolism and stuff...and both of their games have to do with dimensions or realms....plus Pyramid Head might go after Raziel for what he has done in his past (so that Raziel can learn to accept his destiny) which is what the point of Silent Hill is...And Raziel has taken on many tough creatures before so he can go take on Pyramid Head thinking that Kain sent him to get rid of Raziel...Both are strong, both have their own blade weapons they use to kill people.
Item: Seal of Metatron...The item is thrown, and takes effect once it makes contact with an opponent, attaching to them and staying there for 15 seconds...it reveals a characters true self, transforming them into a creature to emulate this, causing them to move around at a slower speed and only allow them to use 1 attack, which is a swipe forward (similar to what the descendants do in Drakes level 3)...Each character has their own unique creature that they become emulating who they truly are. (I will update this giving suggestions for each of the characters)
Sackboy Creature: Cupcake with candy cane arms and slighly spicy sauce on top, gumball eyes, twizzler mouth.
Sweet Tooth Creature: Demonic Clown creature that breaths fire...the mask is now an actual face, and his body is now the colours of the mask...it is thinner and longer now, and a fire mane type thing goes from his head all the way down to his back.
Toro Creature: An average human, wearing glasses and a suit.
Raiden Creature: Robotic demon creature that looks similar to Ray...it has sharp claw blades.
Sir Dan Creature: He becomes his human form once more, cowardly and such.
Jak and Daxter Creature: Daxter becomes his original form again and jumps on Jak's (who is younger) back, slowing Jak down.
Ratchet and Clank Creature: They become 1 creature (as they are a true team), creating a robot lombax.
Heihachi Creature: Becomes a large, muscular demon, that moves very slow.
Good Cole Creature: Becomes an Angel, holy and all...is unable to attack.
Evil Cole Creature: Becomes a fiery demon creature (similar to the beast).
Kratos Creature: Giant Muscular Rage Monster that moves and reacts very slowly.
Nariko Creature: The Blade becomes attached to her arm as she becomes more animal like...making it so she literally is the only one to use the blade since it is a part of her.
Dante Creature: He becomes a split of angel (left side of him) and demon (right side of him).
Spike Creature: He becomes dressed in animal control uniform, and has a normal net.
Parappa: He becomes a star...like literally a star.
Sly Cooper Creature: Becomes a robber, dressed in black and white, and has a small club.
Drake Creature: Donut Drake (for the fans).
Fat Princess Creature: Turns into a tall, skinny, beautiful Princess that dances around gracefully...does not have ANY attacks.
Radec Creature: Becomes a regular army man...holds a pistol.
Big Daddy Creature: Becomes a literal father who is protecting his daughter (little sister)...Doesn't attack because he is trying to protect the daughter.
Kat Creature: A literal cat.
Emmett Graves Creature: Becomes a full outcast.