i made him a slow character with great knockback attacks, grapple attacks, teleport attacks, and he obviously generates alot of AP...but he also attacks slowly, and alot of his attacks connect with others...to differentiate him from Big Daddy...Sweet Tooth vs Pyramid Head? my 2 fave characters versing? AWWW YEAH!!!!!! i cant go for either of them cause i love them equally...so tie for me ...Sweet Tooth/Pyramid Head team would be even better though...omg unstoppable/
Yea, I could see him playing like that. His forward square move could be similar to the Spear of Destiny swing, except a little faster haha but that might be a little unfair, as long as the knockback isn't TOO ridiculous lol. I wouldn't see him as much of a combo character, but maybe some sort of bread and butter combo like Radec's forward square+forward triangle move, simple but effective.
not exactly combo, but some of his moves connect with each other, such as his up triangle and his side square
Of course, he has a big freakin' sword, he wouldn't be able to be like Dante xD but kind of like how Radec can do his forward circle, which stuns them, then jump up and either hit them with up triangle, or forward square in the air.
ya, his up triangle is a teleport, and his side square is doing a slow, overhead arc slam of his blade, do that after teleport move and while he is re-materialising, he is doing the move so by the time he fully re-materialises, he has done the slam...this will definitely catch players off guard!
Very excellent...let's hope Superbot is taking notes here lol